Forza Horizon 5 is getting DLSS, FSR 2 and new Ray Tracing Options next week

High quality upscaling is coming to Forza Horizon 5 next week

Forza Horizon 5 is getting DLSS, FSR 2 and new Ray Tracing Options next week

Forza Horizon 5 is getting a huge ray tracing boost on PC next week

On November 8th, the PC version of Forza Horizon 5 is getting a major update, adding to the game two new high-end ray tracing options and support for both Nvidia DLSS and AMD FidelityFX Super Resolution 2. 

Following the positive reception of Forza Horizon 5's TAA support, Playground Games has added support for temporal upscaling to their game. DLSS will be available for owners of Nvidia's RTX graphics hardware, and AMD's FSR 2 technology will be available for owners of graphics cards from AMD, Nvidia, and Intel. Playground Games has confirmed that Forza Horizon 5 will support DLSS version 2.4 and DLAA anti-aliasing. Currently, DLSS 3 support is not planned. 

On PC, two new ray tracing settings are coming to Forza Horizon 5, with Ultra and Extreme offering gamers the ability to turn on ray tracing in free roam mode and during races. Ultra mode will enable ray tracing at half of your screen's resolution, and extreme mode will enable full resolution ray tracing. In photo mode, ray tracing has also been added to the vehicles of AI drivers, improving the fidelity of screenshots with ray tracing enabled.  

Forza Horizon 5 is getting DLSS, FSR 2 and new Ray Tracing Options next week

Previously, ray tracing was a feature that was exclusive to Forza Horizon 5's Forzavista mode. Soon, ray tracing will be available during gameplay to PC gamers with strong enough hardware. At this time, it is unknown if this update's reveal has anything to do with today's RDNA 3 GPU reveal from AMD

You can join the discussion on Forza Horizon 5 gaining support for DLSS, FSR 2, and new ray tracing options on the OC3D Forums

Forza Horizon 5 is getting DLSS, FSR 2 and new Ray Tracing Options next week

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