Forza Horizon 5's latest update delivers DLSS 2.4, FSR 2.2, and new ray tracing options
DLSS 3 support currently isn't planned
Published: 8th November 2022 | Source: Forza Horizon 5 |
High quality upscaling and in-race ray tracing are now available in Forza Horizon 5
Forza Horizon 5 has just recieved a major update, adding support for new vehicles, customisation options, a new test track, and extended ray tracing options on PC. Additionally, both DLSS 2.4 and FSR 2.2 have been added to the PC version of Forza Horizon 5 on PC.
Following the positive reception of Forza Horizon 5's TAA support, Playground Games has added support for temporal upscaling to their game. DLSS (and DLAA) will be available for owners of Nvidia's RTX graphics hardware, and AMD's FSR 2.2 technology will be available for owners of graphics cards from AMD, Nvidia, and Intel. Playground Games has confirmed that DLSS 3 support is not currently planned.
On PC, two new ray tracing settings are coming to Forza Horizon 5, with Ultra and Extreme offering gamers the ability to turn on ray tracing in free roam mode and during races. Ultra mode will enable ray tracing at half of your screen's resolution, and extreme mode will enable full resolution ray tracing. In photo mode, ray tracing has also been added to the vehicles of AI drivers, improving the fidelity of screenshots with ray tracing enabled.
The chart below showcases how Forza Horizon 5's new ray tracing update affects Forza Horizon 5's visuals.
Previously, ray tracing was a feature that was exclusive to Forza Horizon 5's Forzavista mode. Soon, ray tracing will be available during gameplay to PC gamers with strong enough hardware.
You can join the discussion on Forza Horizon 5's latest patch on the OC3D Forums. Full patch notes for the update are below.
Forza Horizon 5 Ray Tracing November 8th Update Release Notes
New Features
Horizon Story “Donut Media @ Horizon” featuring the “Donut Media Test Track”
8 Accolades
Donut Media clothing items, emotes, ForzaLink, and collectible
Unlockable Cars
- New To Forza
- 2020 Lynk&Co #62 Cyan Racing 03
- Returning To Forza
- 1965 Morris Mini-Traveller
- 1946 Ford Super Deluxe Station Wagon?
- 1953 Morris Minor Series II Traveler
Car Customization
21 New Rocket Bunny Widebody Kits:
- 1997 BMW M3
- 2005 BMW M3
- 1992 Honda NSX-R
- 2003 Honda S2000
- 2015 Lexus RC F
- 1994 Mazda MX-5 Miata
- 1997 Mazda RX-7 (features 2 Rocket Bunny widebody kits)
- 1993 Nissan 240SX SE
- 1969 Nissan Fairlady Z 432
- 2003 Nissan Fairlady Z
- 1992 Nissan Silvia CLUB K’s
- 1994 Nissan Silvia K’s
- 1998 Nissan Silvia K’s Aero
- 2000 Nissan Silvia Spec-R
- 1993 Nissan Skyline GT-R V-Spec
- 2015 Porsche Cayman GTS
- 2013 Subaru BRZ
- 2013 Toyota 86
- 1992 Volkswagen Golf GTI 16v Mk2
- 2014 Volkswagen Golf R
PC Improvements
- AMD FidelityFX Super Resolution 2.2
- Enhanced DirectX Raytracing
- Includes two new presets “Ultra” and “Extreme” which render reflections for the player’s car in Free Roam, Races, and Drivatar reflections in Photo Mode
- NVIDIA DLSS Super Resolution
- NVIDIA DLAA
- 3DRap Hand Controller HC1 compatibility
Bug fixes
General
- Fixed an issue where players were systematically getting prompted to set a route in the world map for Horizon Origins story
- General improvements to ASL and BSL for various Story missions
- Fixed an issue where “Car Type” sorting was not displaying in alphabetical order
- General improvements to localized VOs in Horizon Stories
- General performance and stability fixes
- Fixed an issue where big hats were not visible in some cabriolets while in free roam
- Fixed an issue with the Tankito Doritos outfit where the hat was missing the brand logo
- Also fixed an issue where the microphone was missing from the Karaoke emote
Cars
- Fixed an issue with the 2020 Toyota Supra GR where all engine check lights were active at the same time
EventLab
- Improvements to the Props memory budget UI showing incorrect values upon re-editing a custom blueprint
PC
- Fixed an issue where Steering Wheels input mapping layout was changing to default after restarting the client
- Fixed an issue with 40xx Series NVIDIA GPUs where default graphic preset was set as “Low” instead of “Extreme”
Most Recent Comments

Or am I getting that wrong?Quote
Did this need DLSS? I thought it was so well optimised almost any mainstream pc that isnt high end could run almost max graphics and get outstanding FPS.
Or am I getting that wrong? |
Did this need DLSS? I thought it was so well optimised almost any mainstream pc that isnt high end could run almost max graphics and get outstanding FPS.
Or am I getting that wrong? |
Also, they did add in raytracing, so even if you're on a 3070 you'll probably want DLSS if you'd like to enable RT at 4k.Quote
Did this need DLSS? I thought it was so well optimised almost any mainstream pc that isnt high end could run almost max graphics and get outstanding FPS.
Or am I getting that wrong? |
(I usually play with 120fps cap)Quote