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GOG warns Cyberpunk 2077 players about Save Data Corruption Bug

Don't carry too many items or crafting materials

GOG warns Cyberpunk 2077 players about Save Data Corruption Bug

GOG warns Cyberpunk 2077 players about Save Data Corruption Bug

GOG has warned Cyberpunk 2077 players about a save data corruption bug which has made some Cyberpunk 2077 save files unusable, recommending that PC gamers use older save files to continue playing the game. 

This bug occurs when Cyberpunk 2077 save files exceed 8MB in size, with GOG recommending that PC gamers "try to keep a lower amount of items and crafting materials" to prevent their save files from being damaged. 

GOG has also recommended that PC gamers avoid using Cyberpunk 2077's item "duplication glitch", which can see a player's stock of items explode in size. CD Projekt Red is reportedly working on a fix which will allow Cyberpunk 2077 to support larger save files with a future game patch, though this fix will not fix already corrupted/damaged save files. 

Another fact that's worth noting is that GOG says that "the save file limit might be increased", which means that larger save file support may not ever come to the game. While CR Project Red are working on the issue, there is no guarantee that this issue will be fixed. 

GOG's full statement regarding the bug is available to read here.  
  

GOG warns Cyberpunk 2077 players about Save Data Corruption Bug  


You can join the discussion on GOG warning Cyberpunk 2077 about a save data corruption bug on the OC3D Forums

GOG warns Cyberpunk 2077 players about Save Data Corruption Bug  

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Most Recent Comments

20-12-2020, 19:23:45

Dark NighT
Cyberbug 2077, Rushed, development crunch and still so many issues, should have been delayed and less crush so people can actually polish this up properly.Quote

21-12-2020, 00:02:40

NeverBackDown
I think the word you are looking for is crunch, as in development crunch time, not crushed.

Virtually every software project has crunch time. Pretty inevitable especially since for games the product you make is what makes you money. You got no game you got no income.

CDPR just wanted to release before Christmas. That's really it. That's corporate. They should have known they would still sell like crazy regardless. Also having an extra 2 console platforms launch during the end of development alongside an unforeseen pandemic changing development practice doesn't help.Quote

21-12-2020, 05:46:14

Dark NighT
Yeah meant that, edited to match it.

I get that some crunch happens anyways but for cyberpunk it has been so excessive and in the long run they would earn more if the game was in a less buggy state because word of mouth still very much applies and a good polished product sells way more in the end then a badly polished one, it is is a hard balance to get to, but in this state, i wouldn't have released it just because christmas is nearly upon us and developers now are still working hard to fix it up.Quote

21-12-2020, 07:10:19

Gothmoth
i must say my experience on PC is pretty good with CP 2077.

yes there are graphic glitches. but no crash in 60 hours playtime.
all missions could be played. did not get stuck in a mission (compared to other games that is good).

i am not saying it could not be better
i donĀ“t want to deny the issues on consoles.
it seems to be a sh*tfest on consoles.

what is a bit annoying are the many exploits (money, exp farming etc) that make the game very easy to play.
i decided to no make use of them.

another point is that the weapons mechanic is broken. some weapons are just overpowered.

anyway... all i am saying is, that i enjoyed the game so far.Quote
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