Grand Theft Auto VI targets 30 FPS on all consoles, even PS5 Pro

No, Grand Theft Auto VI doesn’t have a 40 FPS mode (or 60 FPS mode) on PS5 Pro

Grand Theft Auto VI is now available to pre-load for everyone who has purchased the game digitally. In their announcement, Rockstar Games confirmed that all versions of Grand Theft Auto VI will target 30 FPS. This includes Xbox Series X, Xbox Series S, PlayStation 5, and PlayStation 5 Pro. While the PlayStation 5 Pro version will feature improved visuals thanks to PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows, it will still run at 30 FPS on Sony’s enhanced console.

Grand Theft Auto VI will likely tax modern consoles like no other game before it. The open-world crime game is expected to make heavy use of each console’s CPU and GPU hardware. As such, a 60 FPS “performance mode” is especially challenging to implement. If the game’s 30 FPS mode already uses all available CPU resources, there won’t be enough spare performance to boost it to 60 FPS. Given the PS5 Pro’s modest CPU boost compared with a normal PS5, even Sony’s Pro console is unlikely to have the CPU grunt for 40 FPS or 60 FPS gameplay.

Grand Theft Auto VI has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life — while maintaining the density and visual fidelity of all its environments and inhabitants.

The PlayStation 5 Pro offers breathtaking visuals, with improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows only available on PlayStation 5 Pro.

– Rockstar Games

Will Grand Theft Auto VI run at 60 FPS on PC?

Let’s face it, Grand Theft Auto VI is coming to PC. It happened with Grand Theft Auto V and Red Dead Redemption 2. It’s only a matter of time before Grand Theft Auto VI comes to PC. With this in mind, PC will likely be the first platform to run Grand Theft Auto VI at 60 FPS, at least with powerful enough hardware. The same may be true for next-generation consoles, if they deliver sufficient CPU performance.

PC gamers will likely need powerful CPUs to run Grand Theft Auto VI at 60 FPS when it launches. Thankfully, plenty of CPUs are more powerful than the Zen 2 CPUs used in today’s consoles. This will be even truer when Grand Theft Auto VI launches, as both AMD and Nvidia are due to release new CPUs in early 2027. That said, it will be interesting to see what kind of CPU is needed to run Grand Theft Auto VI at high framerates. Will the game benefit most from higher core counts, extra L3 cache (AMD X3D), higher clock speeds, or newer core architectures? We’ll find out when the game arrives.

Join the discussion on GTA VI targeting 30 FPS on all consoles on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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