'

Hitman 2016's Game of the Year Update brings performance issues to PC

The game now has CPU utilisation issues

Hitman 2016's Game of the Year Update brings some huge performance issues to PC

Hitman 2016's Game of the Year Update brings performance issues to PC

Back in June, IO Interactive became an independent developer, cutting their ties with Square Enix to forge their own path while retaining the rights to the Hitman series. 

Since this announcement, the developer has been working on upgrading their latest Hitman game, recently delivering the title's Game of the Year Edition, which features four new campaign missions, enhanced lighting and changes to several of the game's UI elements. 

Sadly this update has introduced some issues into the game's PC version, lowering overall CPU utilisation to cause some large framerate drops. Since the update, our GPU test system with a GTX 1070 Ti has seen the game drop from an average framerate of 131FPS at 1080p (at Max settings) to 95FPS, presenting what appears to be a CPU utilisation issue. 

These performance changes are something that will change on a level-by-level basis, with framerate drops being smaller as the game's rendering resolution is increased. At 4K we noted that the performance difference was almost negligible, confirming that this is not an issue of GPU performance. 

IO Interactive has confirmed that they are tracking reports of performance issues after Hitman's Game Of the Year update, though right now, over two weeks after the update was released, there is still no patch to address the game's performance issues. 

  

Hitman 2016's Game of the Year Update brings performance issues to PC

  (Amongst other things, this update delivers lighting improvements to the game, especially in HDR mode)


Hopefully IO Interactive is working to address these issues on PC, as these issues are having a huge impact on the game's playability for users of lower-end systems, with some saying that the game has become a "slideshow" in certain scenes. 

You can join the discussion on Hitman's GOTY Edition performance issues on PC on the OC3D Forums.  

«Prev 1 Next»

Most Recent Comments

22-11-2017, 08:11:02

Dicehunter
I'm not seeing any news about performance issues, Only that the studio is now independent.

Has someone not had their afternoon coffee ? Quote

22-11-2017, 09:04:00

WYP
Quote:
Originally Posted by Dicehunter View Post
I'm not seeing any news about performance issues, Only that the studio is now independent.

Has someone not had their afternoon coffee ?
We have tested this and have compiled a list of threads on IO Interactive's own forums that report the same issues. This is not an isolated incident.Quote

22-11-2017, 09:05:14

Dicehunter
Quote:
Originally Posted by WYP View Post
We have tested this and have compiled a list of threads on IO Interactive's own forums that report the same issues. This is not an isolated incident.
Are we having the same discussion ?

Your article is about IO becoming independent, It says ZERO about performance metrics.

The link goes to a June 2017 article hence my comment about someone forgetting their afternoon coffee -

https://overclock3d.net/news/softwar...games_studio/1Quote

22-11-2017, 09:31:06

WYP
Quote:
Originally Posted by Dicehunter View Post
Are we having the same discussion ?

Your article is about IO becoming independent, It says ZERO about performance metrics.

The link goes to a June 2017 article hence my comment about someone forgetting their afternoon coffee -

https://overclock3d.net/news/softwar...games_studio/1
Sorry, some miscommunication there. I read your previous comment differently like you were saying that the performance differences did not exist as you had not read about it elsewhere.

The links have been fixed. Linked in that old article into the new one for some context. Silly mistake.Quote

22-11-2017, 09:31:38

Dicehunter
Quote:
Originally Posted by WYP View Post
Sorry, some miscommunication there. I read your previous comment differently like you were saying that the performance differences did not exist as you had not read about it elsewhere.

The links have been fixed. Linked in that old article into the new one for some context. Silly mistake.
This is why morning/afternoon coffee should not be skipped

Sidenote, The before/after pic looks immense, Loving the extra sky detail and extra detail overall, Shame about the loss in performance though.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.