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Hotfix 1.22 for Cyberpunk 2077 promises increased performance and enhanced stability

Bug fixes, Xbox One performance enhancements and more

Hotfix 1.22 for Cyberpunk 2077 promises increased performance and enhanced stability

Hotfix 1.22 for Cyberpunk 2077 promises increased performance and enhanced stability

CD Projekt Red has just released Hotfix 1.22 for Cyberpunk 2077, releasing the update on PC, consoles and Stadia. This update focuses on addressing quest/Open World bugs and adding new performance optimisations to the game. 

With patch 1.22, Cyberpunk 2077 has received memory management improvements on all platforms, reducing the number of crashes that can occur during gameplay. These changes have also optimised the game's codebase to deliver optimised performance across all platforms, resulting in minor performance improvements. 

Update 1.22 also promised improved GPU performance by improving the game's cloth skinning and rendering. On top of this, a bug has been addressed that prevents many instances of "clipping" on NPC clothing.

Xbox One users should see the largest improvement with patch 1.22, as it delivers new platform-specific GPU and ESRAM performance improvements. Memory management on PlayStation 5 is also said to be improved. 

Full patch notes for Hotfix 1.22 are available at the bottom of this article.    

Hotfix 1.22 for Cyberpunk 2077 promises increased performance and enhanced stability  
You can join the discussion on Cyberpunk 2077's Hotfix 1.22 patch on the OC3D Forums

Patch Notes

- This update addresses the most frequently reported issues since the last patch and introduces further improvements to stability and performance of the game. Here is the list of changes:

 

Quests & Open World

- The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
- Fixed glitches in Johnny's appearance occurring after buying the Nomad car from Lana.
- Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
- Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn't follow the drone and ran into the control room instead.
- Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street - for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako's parlor.
- Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
- Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.


Visual

- Fixed various issues related to clipping in NPCs' clothes.


UI

- Fixed an issue where subtitles were not properly aligned in the Arabic language version.


Stability and performance

- Various memory management improvements (reducing the number of crashes), and other optimizations.
- Improved GPU performance of skinning and cloth rendering.


Console-specific

- GPU and ESRAM optimizations and improvements on Xbox One.
- Memory management improvements on PlayStation 5.


Stadia-specific

- It's no longer possible to get soft locked in the key bindings menu if a keyboard is not available

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Most Recent Comments

30-04-2021, 16:50:16

Gothmoth
to be honest i have not notice any perfomance increase.Quote
Reply
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