Little King's Story has received an official patch from Durante
Little King's Story has received an official patch from Durante
Published: 2nd February 2017 | Source: Steam |
Little King's Story has received an official patch from Durante
A lengthy blog explaining some of the changes to the game is available to read on XSEED's website, detailing many of the changes that have been made in the game. Below are the game's official patch notes for the "official Durante Patch".
Patch notes 2/2/17
- Added multisampling anti-aliasing, transparency supersampling anti-aliasing and anisotropic filtering options.
- Implemented analog controls for Xinput-compatible gamepads.
- Improved 60 FPS mode by fixing simulation time progression rate, speed of many effects and object animations, and the movement speed of NPCs and animals. However, some scripted movements during boss battles might still be sped up or broken, so added a workaround where you can press “F1” to enable a temporary 30 FPS lock in 60 FPS mode.
- Replaced the game launcher with a new version with many usability improvements.
- Fixed save game playtime being calculated incorrectly.