Lords of the Fallen may be the first game to launch with both DLSS 3 and FSR 3

Frame Generation for everyone? Lords of the Fallen appears to support FSR 3 and DLSS Frame Generation

Streamers have already gotten access to CI Games’ upcoming Souls-like, Lords of the Fallen. That means that gamers are getting an early look at the game ahead of its October 13th launch. Thanks to the streamer LIRIK, we can confirm that Lords of the Fallen’s graphical options menu includes references to both AMD FSR 3 and Nvidia DLSS 3. This means that Lords of the Fallen could be the first game to ship with both frame generation technologies.

Based on the image below, Lords of the Fallen appears to support AMD’s FSR 3 technology. That said, there doesn’t appear to be a toggle for FSR 3 frame generation, at least not yet. Then again, it is also possible that the frame generation toggle under DLSS 3 actually controls frame generation for both FSR 3 and DLSS.

(Lords of the Fallen’s graphical options menu mentions both FSR 3 and DLSS Frame Generation)

Even without FSR 3 Frame Generation, Lords of the Fallen promises to be an impressive PC release. The game is built using Unreal Engine 5 and will utilise the engine’s advanced Lumen lighting technology. The game also appears to be shipping with high resolution textures, Chaos physics for cloth and armour, and feature high detail models.

Lords of the Fallen has the potential to be one of the best looking PC games of 2023. Though it remains to be seen how well the game will run on PC.

You can join the discussion on Lords of the Fallen’s apparent DLSS 3 and FSR 3 support on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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