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Mass Effect Andromeda will have an unlocked framerate and 21:9 support on PC

Mass Effect Andromeda will have an unlocked framerate and 21:9 support on PC

Mass Effect Andromeda will have an unlocked framerate and 21:9 support on PC

Mass Effect Andromeda will have an unlocked framerate on PC

 
 
In a recent interview with Kotaku Australia, Bioware has confirmed that Mass Effect Andromeda will have an unlocked framerate and 21:9 resolution support on PC, with the developers targeting day one driver support on the platform. 
 
While the developers did not specifically mention either AMD or Nvidia GPU drivers, it is expected that Bioware will be working with both companies to optimise the PC version, especially given how day one driver support has become a major selling point for each manufacturer. 
 
At launch, Mass Effect Andromeda will not have modding support, though the developers say that that could change depending on the reaction of consumers. The Original Mass Effect Trilogy does have a modding community, with some of the most popular mods adding high-resolution textures and other aesthetic improvements to the series.  
 

Multiplayer wise the game will not have dedicated servers, though this should not be a major issue provided that Bioware does not add a competitive mode to the game. It is expected that Mass Effect Andromeda's multiplayer will be cooperative wave-based combat, similar to Mass Effect 3's multiplayer, though at this time this has not been confirmed. 

 

Mass Effect Andromeda gameplay will be shown at Nvidia's CES keynote

 

Gameplay for the PC version of Mass Effect Andromeda will be shown at Nvidia's CES keynote, which is set to take place on Wednesday, January 4th at 6.30 pm PST. At this time Bioware and Nvidia have not announced that the game will have any Nvidia specific game features, like Ansel support or GameWorks integration.  

At this press event, Nvidia will be talking about artificial intelligence, self-driving cars and gaming, with the company already announcing that they are setting the stage for a "big" announcement

The first full gameplay trailer for Mass Effect: Andromeda was released earlier this month, showcasing some spectacular visuals and larger open worlds than previous entries in the series. 

 
The game's story starts in 2085, before the Reaper invasion but after Mass Effect 1, where a Multi-Species project called the Andromeda initiative which was set up to colonise the resource-rich Heleus Cluster of the Andromeda Galaxy.   
 
In the game four Arks, each filled with a different race, are built and sent to the new Galaxy, holding thousands of colonists to the Andromeda Galaxy. Below is a brief summary of exactly what the Andromeda Initiative is. 

 

Founded in 2176 and launched in 2185, the Andromeda Initiative is a civilian, multi-species project created to send scientists, explorers and colonists on a one-way trip to settle in the Andromeda Galaxy. With powerful benefactors lending their support, the program has grown substantially in scope since its inception. The Initiative’s ultimate goal is to establish a permanent presence on the seemingly resource-rich frontier of Andromeda, and eventually create a reliable route between it and the Milky Way Galaxy.

 

 

Mass Effect: Andromeda will release in Spring 2017 to PC, PlayStation 4, PlayStation 4 Pro, and Xbox One. It is expected that Bioware will be showcasing a lot of gameplay and releasing a lot of information about the game withing the next few weeks, especially as the game approaches launch. 

 

You can join the discussion on Mass Effect Andromeda's PC version on the OC3D Forums

  

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Most Recent Comments

31-12-2016, 13:38:55

Dicehunter
Nvidiai's big announcement is either the cut down Titan XP i.e 1080 Ti, GeForce Club or a full GP102 i.e Titan XP Black Edition.Quote

31-12-2016, 14:47:25

Thelosouvlakia
I really REALLY hope that NVIDIA didn't get Bioware to implement Gameworks/Hairworks technology into the game...

It's going to suck for the guys with the low spec AMD gpus... (at least assuming again that the custom tesselation setting still works as a fix)Quote

01-01-2017, 04:51:53

ridercho
Quote:
Originally Posted by Thelosouvlakia View Post
I really REALLY hope that NVIDIA didn't get Bioware to implement Gameworks/Hairworks technology into the game...

It's going to suck for the guys with the low spec AMD gpus... (at least assuming again that the custom tesselation setting still works as a fix)
You can... you know... turn them off?Quote

01-01-2017, 05:31:37

Thelosouvlakia
Quote:
Originally Posted by ridercho View Post
You can... you know... turn them off?

Yes I KNOW that, point is, that the advertised game in trailers and in game footage will look great, then you buy the game and it looks "half" the game advertised, it's not fair, especially when the AMD cards could have performed as good as their nvidia counterparts if nvidia let them access the source code for that technologyQuote
Reply
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