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Mass Effect Legendary Edition's latest PC patch promises stronger performance and quieter relays

The update is now available on Origin and Steam

Mass Effect Legendary Edition's latest PC patch promises stronger performance and quieter Mass Effect Relays

Mass Effect Legendary Edition's latest PC patch promises stronger performance and quieter relays

Mass Effect Legendary Edition has received its June 7th update, and it has promised improved PC performance in all three games across "various hardware configurations". The developers of the game have specifically listed Virmire within the game's patch notes, suggesting that this area of the game will see the largest performance increases. 

Outside of the game's PC performance, Mass Effect's Legendary Edition has also received several bug fixes that include resolved trophy/achievement issues, addressed balance issues and quieter Mass Effect Relays in Mass Effect 1. 

Other fixes include corrections to pre-rendered cutscenes, which were previously darker than intended after Mass Effect Legendary Edition's last update.  

  

Mass Effect Legendary Edition's latest PC patch promises stronger performance and quieter Mass Effect Relays  
Mass Effect Legendary Edition's latest patch is now available on Steam and Origin. Below are EA's official patch notes for Mass Effect Legendary Edition's June 7th update. 

General

- English spoken dialogue can now be selected separately from subtitle language
- Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
- Corrected pre-rendered cutscenes that were darker than intended after the previous update
- Wireless headsets/devices no longer cause issues with the Xbox launcher
- Improved PC performance across various hardware configurations, including on Virmire
- Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
- Removed the dependency on the AVX instruction set in the launcher
- Other minor calibrations and fixes, including some instances of crashing

Mass Effect

- Fixed an issue that prevented players from reaching the max level
- Fixed an issue where tier VII Spectre – Master Gear was inaccessible
- Various collision improvements
- Fixed an issue that would prevent the ability to interact with objects
- Lowered audio volume on Mass Relay load screens
- Improved eye animations for male characters in some scenes

Mass Effect 2

- Toned down the intensity of fog on Illium
- Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
- Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
- Credit carryover maximum now matches carryover from the original release
- Posthumous banking fees are a lot! It’s a great way to dodge taxes.

Mass Effect 3

- Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations
- Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC

You can join the discussion on Mass Effect Legendary Edition's June 7th update on the OC3D Forums

Mass Effect Legendary Edition's latest PC patch promises stronger performance and quieter Mass Effect Relays

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