Metro Exodus PC Enhanced Edition is launching on May 6th - Here's what you need to run it!

Ray Tracing is now a mandatory PC feature!

Metro Exodus PC Enhanced Edition is launching on May 6th - Here's what you need to run it!

Metro Exodus PC Enhanced Edition is launching on May 6th - Here's what you need to run it! 

Earlier this year, 4A Games revealed Metro Exodus' next-generation incarnations, free upgrades for the PC and console version of Metro Exodus that make explicit use of the hardware within PlayStation 5, Xbox Series X/S and DXR compatible PCs. 

Through the use of ray tracing, a next-generation temporal reconstruction technology, a fully ray-traced lighting system and "thousands of optimised shaders", A4 Games will deliver a next-generation version of their latest Metro experience. On PC, the changes are so vast that their next-generation game will be a standalone experience, not a patched version of today's Metro Exodus. 

The next-generation versions of Metro Exodus will offer gamers more than just the features of Metro Exodus' existing PC version. They will feature new engine re-works and optimisations that will allow the game to look and run better than ever. On PS5 and Xbox Series X, Metro Exodus will run at 4K 60 FPS, with "full Ray Traced lighting throughout". PC gamers will also get an upgraded version of the game called "Metro Exodus PC Enhanced Edition". Metro Exodus PC Enhanced Edition will be launched on May 6th. 

Metro Exodus' PC Enhanced Edition offers gamers more than a mere patch. Simply put, the game has been upgraded too much for it to be anything less than a standalone experience. This version of Metro Exodus requires a graphics card with support for hardware-accelerated ray tracing as its "minimum spec", showcasing how much 4A Games has transformed their engine for this new release of Metro Exodus. 

Metro Exodus PC Enhanced Edition will also feature support for DLSS 2.0, Nvidia's latest release of DLSS. This version of Metro Exodus will be available for free to all existing Metro Exodus owners on PC and will be released on May 6th. 

    For PC players, we’re taking advantage of our new Fully Ray Traced Lighting Pipeline and the latest GPU-capable hardware from NVIDIA and AMD to offer the ultimate Ray Traced experience – the Metro Exodus PC Enhanced Edition.

This upgrade is so extensive, it will require a Ray Tracing capable GPU as the minimum spec, and we will need to deliver this version as a separate product – it is not a simple ‘patch’ to the base game –  instead it will be offered as an extra entitlement to all existing Metro Exodus PC players.

The PC Enhanced Edition will offer additional Ray Tracing features, including Advanced Ray Traced Reflections and support for DLSS 2.0 on NVIDIA hardware, which offers sharper image details and increased framerates and display resolutions.

Applying the same philosophy as our Xbox and PlayStation upgrades, this PC Enhanced Edition will be FREE to all existing Metro Exodus owners on the Epic Games Store, Steam, and GoG. You can expect the PC Enhanced Edition to release later this spring.

For a full breakdown of the new Ray Tracing features across Gen 9 consoles and PC, see the chart below.


Metro Exodus PC Enhanced Edition is launching on May 6th - Here's what you need to run it!  
Metro Exodus PC Enhanced Edition will make ray tracing a mandatory feature, limiting the game to the latest graphics cards from AMD and Nvidia. Ray tracing is mandatory, and there is no fallback lighting system for non-DXR graphics cards. 

On PC, Metro Exodus' next-generation incarnation will require a processor with at least four cores and eight threads, though full 8-core processors are recommended. The game also requires Windows 10's H2 2020 update to function correctly. The PC system requirements below were created without DLSS enabled and with the game's Shading Rate 1 setting enabled. 

Metro Exodus PC Enhanced Edition is launching on May 6th - Here's what you need to run it!  

Metro Exodus' PC Enhanced Edition will feature more than the game's planned next-gen console versions, offering PC gamers "advanced ray-traced reflections", and support for DLSS 2.0. The game will also feature DXR 1.1 support and Variable Rate Shading, two major DirectX 12 Ultimate features. 

With this new version of Metro Exodus, A4 Games has also added new 4K textures to the game and an additional bug fixing/polish pass for the title. 

Below is a checklist for the next-generation features available in Metro Exodus' planned next-generation versions. The screenshot above showcases the PC version of Metro Exodus with "RTGI (ray-traced global illumination), Emissives, and Infinite Ray bounces". 

Metro Exodus is about to look and play better than ever, and these next-generation optimisations should be part of all of A4 Games' future PC and console games. 

You can join the discussion on Metro Exodus PC Enhanced Edition on the OC3D Forums.  

A4 Games reveals Metro Exodus PC Enhanced Edition - Ray Tracing is Mandatory

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Most Recent Comments

28-04-2021, 18:55:31

Wow, that's an impressive amount of work.Quote

29-04-2021, 09:27:19

Looks like 1440p locked @ 30fps is about all my 2080 will be good for, if I want to run it with all the RT options set to Ultra.

..although I did notice that these specs are with DLSS turned off, so maybe with it on, 60fps is possible.Quote

30-04-2021, 20:46:44

I guess I'm stuck at 1080p unless DLSS saves the day, 60fps is unacceptable for a mouse controlled FPS.Quote

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