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Myst's Xbox Series X/S versions highlight the power of AMD's FidelityFX Super Resolution

Nearly 75% more performance from Xbox Series X/S on a 4K display

Myst's Xbox Series X/S versions highlight the power of AMD's FidelityFX Super Resolution

Myst's Xbox Series X/S versions highlight the power of AMD's FidelityFX Super Resolution

On August 26th, Myst is coming to Xbox One, Xbox Series X/S and Xbox Game Pass, introducing the classic adventure puzzle game to gamers on Xbox for the first time. 

From a technological standpoint, the Xbox Series X/S versions of Myst are of great interest, as both utilise AMD's FidelityFX Super Resolution (FSR) technology to achieve higher resolution playback and higher framerates on Microsoft's next-generation consoles. This should make Myst the first Xbox title to utilise AMD's Open Source upscaling technology.  

Utilising AMD's FSR technology has allowed Myst's developers to run the game on Xbox Series X at 4K 60 FPS at "the highest settings across the board", stating that FSR delivers a "75% increase in performance" on Xbox Series X/S at 4K. Myst's Xbox Series X/S versions would run at a lower resolution or a lower framerate without AMD's FSR technology. 

Myst's Xbox Series X/S versions highlight the power of AMD's FidelityFX Super Resolution  

With FSR, Myst's developers have stated that they have not sacrificed "much visual fidelity at all" while achieving a "nearly 75%" performance boost. This showcases the versatility of AMD's technology and how FSR can deliver better visuals than other super sampling technologies. 

 

    One of the technical features we’ve used to achieve this is AMD FidelityFX Super Resolution. This allows us to crank the graphics quality much higher than we typically would be able to. Thanks to FSR, Myst ican run in 4K at a smooth 60fps on Xbox Series X with the highest graphics setting across the board, and at 1440p at 60fps on Xbox Series S!

With FSR, we effectively decrease the screen percentage of the game down in the background, then allow the super sampling process to sharpen the image. There are some minor differences to how the game looks at native 4K resolution without screen percentage adjustments, but overall, FSR provides a nearly 75% increase in performance on Xbox Series X|S on a 4K display, without sacrificing much visual fidelity at all.


Below you can see a comparison that shows Myst running with FSR on and the game running at the same framerate with FSR turned off. What's worth noting is that the image using FSR is sharper and more detailed, highlighting the benefits of AMD's upsampling technology. 





You can join the discussion on FidelityFX Super Resolution's impact on Mist's Xbox Series X/S versions on the OC3D Forums

Myst's Xbox Series X/S versions highlight the power of AMD's FidelityFX Super Resolution  Myst's Xbox Series X/S versions highlight the power of AMD's FidelityFX Super Resolution

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