Nvidia DLSS has been added to Final Fantasy XV: Windows Edition to boost performance

Nvidia DLSS has been added to Final Fantasy XV: Windows Edition to boost performance

Nvidia DLSS has been added to Final Fantasy XV: Windows Edition to boost performance

Square Enix has officially released their December 2018 update for Final Fantasy XV, adding a new anti-Aliasing method called DLSS to the game. This new anti-aliasing tool is called DLSS, a Nvidia-based anti-aliasing technology that used the power of Deep Learning AI algorithms to upscale imaged to higher resolutions, delivering an anti-aliasing effect while providing enhanced performance.  

Strangely, Square Enix states that this setting requires users to change their game resolution to 4K, seemingly making the feature unusable at lower resolutions like 1440p. DLSS (Deep Learning Super Sampling) will only be available for users of Nvidia’s Turing-powered graphics cards. 

To utilise DLSS users of RTX Turing graphics cards need to download Nvidia’s 417.35 Game Ready driver, or newer, which adds beta support for DLSS. Due to the Deep learning nature of DLSS, Nvidia can update their AI Algorithm in the future to improve its effectiveness. This means that DLSS’ graphical impact can improve over time, both in terms of quality and performance, as Nvidia trains more games on their network.   

Below is a video from Nvidia which compared the performance of DLSS on and TAA at 4K resolutions, though sadly Nvidia has decided to compare a GTX 1080 Ti with TAA to an RTX 2080 Ti with DLSS, presenting incomparable results and the DLSS performance boost is due to both DLSS and the higher performance levels offered by the RTX 2080 Ti. It would have been nice to also see an RTX 2080 Ti with DLSS off/TAA on. 
 

Final Fantasy XV’s DLSS patch is available starting today on Steam. 

You can join the discussion on Final Fantasy XV’s PC version gaining DLSS support on the OC3D Forums.