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Nvidia release their own Mass Effect Andromeda PC system requirements

Nvidia release their own Mass Effect Andromeda PC system requirements

Nvidia release their own Mass Effect Andromeda PC system requirements

Nvidia release their own Mass Effect Andromeda PC system requirements

 
 
Nvidia has released their own Mass Effect Andromeda PC system requirements, stating that PC gamers will need a minimum of a GTX 660 for 720P gameplay and recommend a GTX 1060 or 970 for 1080p gameplay. 

  
Mass Effect Andromeda will also come with HDR support on PC, with compatibility with Nvidia's G-Sync HDR displays, which are set to release later this year.   

Below is a collection of images which detail Mass Effect Andromeda's graphical options menu. 
  
  

Nvidia release their own Mass Effect Andromeda PC system requirements  Nvidia release their own Mass Effect Andromeda PC system requirements
  
Nvidia release their own Mass Effect Andromeda PC system requirements  Nvidia release their own Mass Effect Andromeda PC system requirements

(Mass Effect Andromeda PC Graphical options)

 

Nvidia has also released their own PC system requirements for the title, which lists the resolution that Nvidia expects PC users to play at. 

 

For playing Mass Effect: Andromeda on PC, here’s what BioWare and Electronic Arts recommend for Minimum settings at 1280x720, and High settings at 1920x1080:

 

Mass Effect: Andromeda Minimum System Requirements For 1280x720

 

  • CPU: Intel Core i5-3570 or AMD FX 6350
  • GPU: GeForce GTX 660
  • RAM: 8GB
  • OS: Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
  • HDD: 55GB free space
  • DirectX: Version 11

Mass Effect: Andromeda Recommended System Requirements For 1920x1080

  • CPU: Intel Core i7-4790 or AMD FX 8350
  • GPU: GeForce GTX 1060 3GB, or GeForce GTX 970
  • RAM: 16GB
  • OS: Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
  • HDD: 55GB free space
  • DirectX: Version 11

  

Mass Effect Andromeda will be released on PC, PS4 and Xbox One on March 21st in the US and March 23rd in the EU.

 

You can join the discussion on Nvidia's Mass Effect Andromeda PC system requirements on the OC3D Forums

 

  

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Most Recent Comments

08-03-2017, 11:42:00

GiantKiwi
Soo... another drastically inefficient console port then?Quote

08-03-2017, 11:42:29

Dicehunter
Not too bad at all, Looking forward to this title Quote

08-03-2017, 11:44:54

WYP
Quote:
Originally Posted by GiantKiwi View Post
Soo... another drastically inefficient console port then?
That depends on how well it runs on consoles. if the XB1 runs at 720p then it is about right, but it really makes all that 4K 60FPS gameplay questionable at best.Quote

08-03-2017, 11:54:23

Dicehunter
Quote:
Originally Posted by WYP View Post
That depends on how well it runs on consoles. if the XB1 runs at 720p then it is about right, but it really makes all that 4K 60FPS gameplay questionable at best.
According to various articles the standard PS4 is running ME:A at 1080P 30FPS, Xbox One at 900P 30FPS and PS4 Pro at 1800P using checkerboard rendering and 30FPS.

http://www.playstationlifestyle.net/...e-hdr-support/Quote

08-03-2017, 12:55:33

WYP
Quote:
Originally Posted by GiantKiwi View Post
Soo... another drastically inefficient console port then?
Quote:
Originally Posted by Dicehunter View Post
According to various articles the standard PS4 is running ME:A at 1080P 30FPS, Xbox One at 900P 30FPS and PS4 Pro at 1800P using checkerboard rendering and 30FPS.

http://www.playstationlifestyle.net/...e-hdr-support/
Then I'd call all that 60FPS gameplay false advertising, as they are showcasing performance that almost all gamers cannot achieve without stating that the gameplay is a PC capture.

TBH I think resolutions and framerates should be clearly stated by developers, at least on consoles anyway.Quote
Reply
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