Nvidia showcases the potential of DLAA in No Man's Sky
Higher quality anti-aliasing through the power of AI
Published: 7th March 2022 | Source: Nvidia |
Nvidia's DLAA brings a major image quality boost to No Man's Sky
Nvidia's DLSS (Deep Learning Super Sampling) technology is one of Nvidia's best RTX features, offering PC gamers increased gaming performance by upscaling lower resolution renders to higher pixel counts. The best thing about DLSS is that this is achieved with near-native levels image quality in most games, effectively making DLSS' higher quality modes a free performance upgrade for RTX users.
DLAA (Deep Learning Anti-Aliasing) takes DLSS one step further. It replaces other Anti-Aliasing solutions by, essentially, using DLSS without its upscaling element. DLAA using a native resolution rendering baseline to deliver exceptionally high quality anti-aliasing to games. Basically its DLSS without the upscaling element.
In the video above, Nvidia showcases the potential of DLAA in No Man's Sky, revealing a huge decrease in aliasing within the game. This dramatically improves No Man Sky's image quality, creating results that would otherwise require super sampling to achieve. Even at 4K, No Man Sky has a lot of aliasing. DLAA addresses this issue, creating much clearer results with less aliasing/flickering.
The downside of DLAA is that it does not offer PC gamers the same performance boost as DLSS. DLAA renders frames at a game's native resolution, which means that DLAA will have a minor impact on a game's performance.
PC gamers with Nvidia RTX series graphics cards can enable DLAA in No Man's Sky today, assuming that you are using the game's latest update.