Oblivion Remastered Patch 1.2 should greatly improve the game’s performance

Oblivion Remastered’s new PC update promises boosted performance and fewer stutters

PC gamers on Steam can now access an early version of Microsoft’s Oblivion Remastered 1.2 update, which promises improved framerates, fewer hitches, and fewer framerate drops.

Alongside performance enhancements, update 1.2 delivers improvements to Oblivion’s UI, crash fixes, audio fixes, and quest fixes. Furthermore, the update makes changes to Oblivion’s difficulty system and includes several gameplay enhancements.

Full patch notes for this beta update are available to read here. Below are the performance-related changes that this update delivers.

PERFORMANCE

  • Fixed frame rate drop in Deepscorn Hollow

  • Fixed frame rate drops in Black Rock Caverns

  • Fixed frame rate drop between Skingrad and Skingrad Castle

  • Fixed frame rate drop south of Bravil Castle courtyard

  • Reduced the frequency of hitches in the open world.

  • General improvements to frame time in many locations.

  • Optimize updating of character attachments.

  • Optimize rendering of water volumes in the open world.

  • Optimize light/shadow updates in several lairs.

  • Optimize waterfall particle FX and rendering.

  • Optimize the weather system.

  • Optimize character animation system.

The official release date of Oblivion Remastered update 1.2 is unknown. For now, PC gamers on Steam can access the update through the game’s beta branch.

You can join the discussion on Oblivion Remastered’s 1.2 update on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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