Quantum Break's Steam version runs terribly on PC
New PageQuantum Break's Steam version runs terribly on PC
Published: 29th September 2016 | Source: gameGPU |
Quantum Break's Steam version runs terribly on PC
Today the Steam version of Quantum Break has released on PC, though the game remains just as demanding as its original Windows 10 Store version.
It has been confirmed that this new version of Quantum Break only has support for DirectX 11, with Remedy deciding to block DirectX 12 support in this release. This Steam version of the Game also lacks SLI or Crossfire Support.
The biggest problem with Quantum Break comes due to the game's use of a resolution scaling option, which the Xbox One version of the game uses to run the game at a simulated 1080p, though in reality, the game runs at a resolution or around 720p. The PC version uses this same technology, which means that when you select 1080p with the resolution scaling option you are not really running at Native 1080p, though now the game does have the option to turn this option off.
Below you can see data from GameGPU, who had early access to the Steam version of the game and tested it on a wide range of GPUs. We can see that at 1080p a GTX 1070 or higher is required to run the game at 60FPS+ at a scaled 1080p, though at native 1080p a GTX 1080 is actually unable to run the game at a solid 60FPS.
It is not very often that a modern game requires a GTX 1080 for 1080p gaming, with Quantum Break being one of the only exceptions here. PC gamers will need to turn a lot of game settings down in order to play Quantum Break with high framerates.
You can join the discussion on Quantum Break's Sub-par PC performance on the OC3D Forums.
Most Recent Comments
Quantum Break PC is better on DirectX 11
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Quantum Break for PC performs better with DirectX 11, not 12
So I find your post a bit odd - linking back to a non english source. Please edit, as this is defo wrong.Quote