Skull and Bones PC Features and System Requirements

Like many modern PC games, Skull and Bones is intended to be played on an SSD

Skull and Bones PC Features and System Requirements

Is your PC Ready for Skull and Bones?

Skull and Bones is coming to PC and consoles on November 8th, finally giving gamers access to Ubisoft's long-awaited pirate game. At Gamescom 2022, Ubisoft released Skull and Bones' new PC Features trailer, confirming many of the PC-excusive features that will be available in the game at launch. 

On PC, Skull and Bones will release with an uncapped framerate option, multi-monitor/Ultrawide screen support, HDR/SDR options, both DLSS and FSR (1.0) upscaling, advanced input options, and ray tracing in the form of ray traced global illumination. 

Additionally, the PC version of Skull and Bones will also feature an integrated benchmark, FOV adjustment options, and cross-play support between PC and other platforms. Skull and Bones will also feature a large number of adjustable graphics options on PC, like all PC games should. 

Sadly, Ubisoft has only revealed support for AMD's FidelityFX Super Resolution 1.0 (FSR 1.0) technology, not AMD's more advanced FidelityFX Super Resolution 2.0 (FSR 2.0) technology. It is possible that Ubisoft will invest in supporting FSR 2.0 in the future, though this remains an unknown. 

Like many modern PC games, Ubisoft's Skull and Bones has listed SSD storage as part of the game's minimum system requirements. With both Xbox Series X/S and PlayStation 5 consoles featuring SSD storage, future games will be designed around the storage performance offered by SSD-based storage mediums. Soon, mechanical hard disk drives (HDDs) will not be fast enough for modern games, and changes like this to game system requirements confirm this.

Below are Skull and Bones' full PC system requirements for PC.

Skull and Bones PC Features and System Requirements

hardware configurations for every pirate

Players of Skull and Bones can expect a series of familiar, in-depth graphical settings to tailor their experience to their systems. Furthermore, we believe everyone should sail the high seas, which is why we offer multiple additional options, that we will explore later.

- Let’s start off with our Low System Requirements. To achieve a stable 30FPS at 1080p, the minimum requirements are comprised out of an Intel i7 4790 CPU (or AMD’s Ryzen 5 1600) paired with GPUs such as Nvidia’s GTX 1060 (6GB) and AMD’s RX 570 (4GB).

- While the GPU and CPU are very important, they must be paired with at least 8 GB of DDR4 RAM running in Dual Channel configuration. Of course, the world of Skull and Bones, with all the ships and piracy you can expect, requires at least 65 GB of space on your SSD.

- Moving up to High settings, an i7 8700K (or Ryzen 5 3600) with an RX 5700XT (or RTX 2070) will get you to 1080p and 60FPS, with 16 GB of (Dual Channel) RAM in tow. Of course, SSD space is the same as above.

- If yer monitor be 1440p, expect to reach 60FPS on High at that resolution with an i7 9700K/Ryzen 5 5600X, alongside Team Green’s RTX 3070 (8GB) and Team Red’s RX 6800 (16GB). 16GB of RAM is still the norm here!

- Finally, for the fair few aiming for 4K60 at Ultra settings, your feat is gargantuan, but DLSS and FSR come to your aid! In our testing, stable 60FPS is achievable by using DLSS or FSR on their Balanced Presets, with the following minimum specs: Intel I5 11600K/AMD Ryzen 5 5600X and Nvidia RTX 3080/AMD RX 6800XT, together with 16 GB or RAM.

You can join the discussion on Skull and Bones' PC features and system requirements on the OC3D Forums.

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