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Square Enix is selling IO Interactive

Square Enix is selling IO Interactive

Square Enix is selling IO Interactive

Square Enix is selling IO Interactive

 
 
IO Interactive has been dropped by their publisher Square Enix, placing the Studio up for sale after Hitman 2016 failed to meet sales expectations. 
 
This comes after a successful quarter from Square Enix, where the company as a whole earned a total of 33,310 Million Yen ($292 million USD) in profit. It does not look like Square Enix are in desperate need to tightening their belts, which implies that IO Interactive as a developer is not producing satisfying results for Square Enix.  
 
In a new press release, Square Enix has confirmed that they are in talks with potential investors, which hints that IO Interactive is up for sale and not being closed outright, which means that the developer has a future, hopefully. At this time Square Enix says that “there can be no guarantees that negotiations will be concluded successfully”.
 

  

Square Enix is selling IO Interactive  

Moving forward, Square Enix plans on focusing their resources on "key franchises and studios", which means that the company does not seem interested in developing new IP at this time. 

At this time it is unknown if the Hitman IP will move with IO Interactive to their new publisher, or if Square Enix will move the series' development to a new studio. 

 

You can join the discussion on Square Enix's plans to sell IO Interactive on the OC3D Forums

 

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Most Recent Comments

11-05-2017, 06:02:54

TheF34RChannel
Am just about to start this game Quote

11-05-2017, 11:31:14

NeverBackDown
I hope the studio can keep there jobs. Very sad too see talent let goQuote

13-05-2017, 08:11:54

Greenback
I think Hitman would of sold better if they'd have released a full game and not the episodes, I know that's what put me off getting itQuote

14-05-2017, 12:51:56

AngryGoldfish
Episodic gaming has been tried and it's been hard to implement. I don't think it's worth it. I liked the Hitman variation on the concept, but it didn't actually serve it. The game would have been just as good or sold just as well if it had been a full release. As a result it ended up being a quirky gimmick and nothing more.

I have very little respect for Square Enix and the way they handled Deus Ex Mankind Divided, specifically the DLC.Quote
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