Midgar Studios reveals Edge of Eternity’s PC system requirements
Midgar Studios reveals Edge of Eternity’s PC system requirements
Sadly, no launch date has been listed for Edge of Eternity on Steam, though the game promises a strong story-driven JRPG experience with “epic turn-based battles” as players attempt to find a cure for “corruption” on the alien world of Heryon.
In a world torn asunder, the people of Heryon wage a desperate war against a mysterious invader. As this conflict opposing magic and technology grows to cataclysmic proportions, a new threat emerges from the battlefield.
The Corrosion: the Archelite’s most cruel weapon, a terrible sickness that poisons the body, twists the limbs and warps the people into horrible, misshapen abominations.
Forlorn soldier in a gods-forsaken war, Daryon is ready to make the ultimate sacrifice for his country… Until the day he receives a letter from his sister. Their mother has contracted the fateful disease and they need him to find a cure.
On that day, Daryon will have to make a choice that will change his life and the fate of his world.
According to the game’s PC system requirements, Edge of Eternity will require a minimum of a quad-core i5 2400 processor, a 64-bit OS, 4GB of system memory and a GTX 660 graphics card.
Midgar Studios recommends that gamers use Windows 10, have 8GB of system memory and a processor that is equivalent or better than Intel’s i7 3770 processor and a GTX 780 graphics card or better. The game will require around 12GB of storage space on all platforms.
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 8.1 64 bits
Processor: Intel i5 2400 (2.5ghz)
Memory: 4 GB RAM
Graphics: NVIDIA GTX 660
DirectX: Version 11
Storage: 12 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64 bits
Processor: Intel i7 3770 (3.5ghz)
Memory: 8 GB RAM
Graphics: NVIDIA GTX 780
DirectX: Version 11
Storage: 12 GB available space
You can join the discussion on Edge of Eternity’s PC system requirements on the OC3D Forums.



