Mionix KEID 20 Review
Up Close and Personal
The KEID 20 is available in both black and white. Today we have the white variant to hand. Whilst it make look all sleek and reminiscent of the Apple stuff that every seems to love, it does make photographing them clearly a royal pain.
Externally the KEID 20 packaging is very much like the glorious effort we saw on the NAOS 5000 with a wonderfully clean design and very sleek presentation on both sides of the box. Naturally headsets always seem to have the window on the front which does spoil the looks somewhat as the plastic is much easier to flex and obviously doesn't retain that smooth matt black look throughout.
Once the box is opened and the headset removed it's actually a bit disappointing to find them housed in the standard clear plastic vacu-form item we're used to. Headsets are very difficult to package in an exciting way, but even black plastic would have been better. It's a compliment to Mionix that after the NAOS and the externals of the KEID, a standard inside comes as a disappointment.
Once the headset has been removed we can see it comes with a sheet of A4 for the manual, which is well printed and contains all you need to know, and a very cool bag to carry them with. They don't break down for transportation and so to have a thick drawstring bag to keep them in is a nice touch. The Mionix logo is subtly applied too.
Initially the design appeared to be strange as it's mainly two hoops with everything bolted to that. However once you get them on your head it all becomes clear. The first thing you notice is the weight. We've tried many headphones but these are about the lightest full-size cans we've come across. Anyone who's had to give their ears a rest after an hours gaming will understand that comfort is very important in headsets and the small weight should ensure these remain wearable for a good session.
Secondly the hoops are robust, but flexible. For normal home use unless you are clumsy this shouldn't be an issue, but the moment you take your headset into the outside world, and especially the frantic nature of a LAN event, then anything that helps protect them from bumps and scrapes has to be good.
The headband is very nicely padded and, unlike most headphones/headsets, hasn't got slide bars to adjust the height. Rather the KEID 20 has an ingenious auto-adjusting feature. You put them on your head, pull the cups over your ears and that's that. Without actually trying this for yourself you could be forgiving for thinking that the auto-retract part of this arrangement would mean they are always pressing against your earlobes. They absolutely don't.
The microphone is a standard boom arrangement that swings down from the left can and is unadjustable.
Phew. Thankfully there isn't much to say about these two pictures other than they highlight the aesthetically pleasing design.
The ear cushions come in a smooth soft covering that's very light and comfortable. Mionix state it's memory foam and whilst I can't vouch for exactly how that works because my ears fit within the casing, they nonetheless are very comfortable to wear.
The remote volume control is a little too small and fiddly for my tastes. Although the volume is easy to control the fact it's only about AAA battery size means the mic mute is very difficult to nail in a hurry. These large hands that so adored the NAOS 5000 are brought into sharp focus by the size of the remote.
Finally the cabling. As you can see from the remote and this shot the braiding is high quality with a good weave and nice and soft. Unlike many of the headsets that have recently been through the OC3D bunker it's nice to see the return of the good old jacks rather than a USB connection. The simplicity of a USB is nice, but the reality is that most of us don't go LAN gaming and just sit with our headphones at home. So to be able to take advantage of our soundcard again is a nice touch.
Let's do some testing and wrap our first Thursday review up.