Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review

1080p testing with the GTX 980Ti and R9 Fury X

Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review

1080p testing with the GTX 980Ti and R9 Fury X

 

At 1080p we can see that at the game's lower settings that AMD's DX11 implementation in this game is not great, lagging behind Nvidia by a significant margin in the lower settings. DirectX 12 does a great job to improve AMD's performance, so much so that that at low setting that they beat Nvidia in everything but heavy batches, showing exactly why AMD is pushing so hard for developers to support the new API. 

 

Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review  

 

As we move up the graphical settings we can see that AMD R9 Fury X starts performing a lot better when compared to the GTX 980Ti, with DirectX 12 again offering a huge performance benefit. 

Usually we see the R9 Fury X have a harder time competing with the GTX 980Ti at lower resolutions, but in this game with DirectX 12 we can see AMD winning in all cases from high to normal batch counts at standard settings. 

 

Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review

 

At high settings we can see that Nvidia is clearly still focused on their DirectX 11 performance, with DirectX 12 offering performance decreases for them in all but normal batch loads at high settings, which makes sense in a business sense since DirectX 11 is still dominant in the market and sheer lack of DirectX 12 games that have been released so far. 

AMD on the other hand seem to be focusing more on DirectX 12, offering great enhancements to their GPU performance and giving them a significantly higher average framerate overall. 

  Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review

 

 At Extreme we again see AMD making significant performance improvements with DirectX 12 showing exactly what their support for Asynchronous compute bring to the table, giving them the best performance in this title at 1080p Extreme with the new API. 

  Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review

 

 Here we see very similar results to that of the Extreme settings, with AMD on average gaining around 6 FPS, which is around a 13% performance gain, whereas Nvidia gain nothing from using the new API. 

  Ashes of the Singularity Beta Phase 2 DirectX 12 Performance Review  

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Most Recent Comments

25-02-2016, 00:03:03

NeverBackDown
I don't think you mentioned this in the article(read it all but might have missed it), but AMD has the Async Compute feature not only in there drivers but on a hardware level as well which is why they gain so much, whereas Nvidia have neither atm.

Personally I think the Mantle development was invaluable to AMD. Not only on the software side but the hardware side as well, allowing them to think ahead and put in features like there advanced queue scehduler's in there GPUs even though it wasn't being used until now. Luckily it worked out for them in the end.Quote

25-02-2016, 22:25:44

knight 2_6
I think there may have been some other problem with the 4k Standard setting results. I've seen 2 other articles showing the Fury X averaging 55 fps at 4k high quality settings, beating the 980Ti by nearly 10 fps. I noticed it first when I compared the results here with an AnandTech article. I then poked around a bit to see if anyone else reported similar results to the AnandTech article. I found 2 other articles that also had the Fury X beating the 980 Ti results by 10 fps or more. Maybe there was a software bug that was holding the Fury X back during the last 4k runs, but the 14 fps results definitely seem to be an exception to the performance others have reported.Quote

25-02-2016, 22:47:56

Kushiro
That ship.. So adorable.Quote
Reply
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