Ashes of the Singularity PC Performance Review
Published: 4th April 2016 | Source: OC3D | Price: |
4K Screenshot Graphical Comparison
In this first set of screenshots, we look at a starting base in the game, where we see that there are massive gains in graphical quality when moving from the games low preset to the games standard preset.
Here we see the moving to Standard quality that the resolution of all the textures used on both the ground and buildings increase in resolution and that shadows are added to the games buildings.
Moving to settings higher than the games standard presets give us limited graphical improvements though this we must remember that we are only looking at structures here with no units on-screen.
In this next set of screenshots we will be looking at static units in the game, where we again see a large increase in texture quality when moving from Low to Standard settings, as well as an increase in lighting detail and the addition of shadows.
Moving from Standard to High and High to Extreme we see that the shadows under each of the units become much more defined and realistically shaped, as well as see additional lighting effects on several of the units and structures.