Batman: Arkham Knight AMD vs Nvidia Performance Review

4K Testing

Batman: Arkham Knight AMD vs Nvidia Performance Review

4K Testing

Cranking the game up to 4K was an almost unthinkable prospect for this games original release, but now it has moved to merely a difficult prospect. 

Even at the games lowest settings we couldn't achieve an average framerate of over 60, never-mind a consistent 60, so at 4K many gamers may want to cap the framerate to a "console like" 30FPS or invest in a variable refresh rate display in order to get a more steady experience. 

Again we see both AMD and Nvidia have very similar performance, though Nvidia's GTX 980Ti does have a consistent lead of a few Frames per second.  

When Nvidia's exclusive GameWorks settings are enabled we can see that the framerate takes a huge dip, lowering the average framerate to 36 FPS, making the framerate dips below the playable 30FPS. 

 

Batman: Arkham Knight AMD vs Nvidia Performance Review  

«Prev 1 2 3 4 5 6 7 8 Next»

Most Recent Comments

30-10-2015, 12:36:53

SuB
silly question, did you fully close and reload the game after changing settings between low/medium/high/very-high etc and not just for gameworks ?Quote

30-10-2015, 13:02:15

WYP
Quote:
Originally Posted by SuB View Post
silly question, did you fully close and reload the game after changing settings between low/medium/high/very-high etc and not just for gameworks ?
Yeah, that is why many of the screenshots can be recognised as game quick save locations in the early sections of the game.

The biggest difference in most of the games settings seem to mainly be changing VRAM consumption, which is really high in this game when you crank the settings up. With everything enabled it can almost use 4GB at 1080p.Quote

30-10-2015, 13:10:56

shambles1980
the fact that you mention that close up objects stay relatively the same when adjusting gfx settings points firmly to them being the same textures used on the consoles (consoles usually have everything that's close looking nice as it is what is mostly noticed )
this is pretty disappointing to me as it makes me think that the graphics quality is only at the same lvl as say the ps4 version. with only draw distance LOD being controlled by gfx settings.
to me that is lazy work, i was really looking forward to this game and almost pre ordered but i was short on money. now after the botched release and from reading the mini review/comparison i think i will leave it untill its £4.99 in a steam sale.Quote

30-10-2015, 14:18:52

AlienALX
Excellent write up Mark !

I have my fingers crossed.. I'll try this tomorrow and see if it's been fixed. It was awful before. I got to the car scene and it was just bombing FPS wise to around 12 @ 4k.Quote

30-10-2015, 16:53:46

cooperman
I dont know Digital Foundry says the new update is still a bag of **** needing a 980ti just to play the thing is a poor show tbh
http://www.eurogamer.net/articles/di...mance-analysisQuote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.