DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity

1080p Testing with the Nvidia GTX 980Ti + AMD R9 Fury X

DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity

1080p Testing with the Nvidia GTX 980Ti + AMD R9 Fury X

 

Moving onto the two modern flagship GPUs we can see that we hit some kind of CPU limitation in Ashes of the Singularity, as the Explicit Multi-GPU Fury X and GTX 980Ti setup does not gain any extra performance in any situation other than the heavy batch scenario at 1080p low settings. 

It seems that even with a Intel i7 6700K overclocked to 4.7GHz that this game can push it right to its limits. We will need to push the game settings higher to see what this GTX 980Ti + R9 Fury X Setup is capable of.  

 

DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity  

 

We can see when moving up the settings to High that the GTX 980Ti R9 Fury X Explicit Multi-GPU setup is still able to maintain almost the same framerates at it did at 1080p low settings, showing that this setup is still looking for us to set the game to higher graphical qualities to put it under enough stress.

One thing we do see here though is that the setup with the GTX 980Ti installed first and running the display that it is a little bit slower than the setup where the AMD R9 Fury X is installed and running the display, showing that Explicit Multi-GPU might be a little more AMD friendly yet again.  

 

DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity

 

Moving up to 1080p Crazy setting we can finally get this setup under enough load that we can see some great performance scaling on these GPUs, providing a great deal more performance than a single GPU on its own.

When compared to most games this kind of Multi GPU scaling is fantastic, especially since these GPUs are non-matching and from different GPU manufacturers. When compared to the GTX 980Ti on it's own this setup offers almost perfect scaling, moving from 43 FPS on average all the way to almost 76.8, which is almost a scaling rate of 80%.  

  DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity  

  

  

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Most Recent Comments

24-02-2016, 13:18:03

Tripp
Wow didn't think this would be allowed to work, I wonder how long until nvidia stop thisQuote

24-02-2016, 14:00:50

ImprovizoR
Quote:
Originally Posted by Tripp View Post
Wow didn't think this would be allowed to work, I wonder how long until nvidia stop this
I don't think they can. It's a Dx12 feature.Quote

24-02-2016, 14:06:36

Tripp
Quote:
Originally Posted by ImprovizoR View Post
I don't think they can. It's a Dx12 feature.
never say neverQuote

24-02-2016, 14:10:07

WYP
The benchmark will go live to the public tomorrow, it would be a big deal if Nvidia removed a feature.

All Nvidia would be doing by disabling the option would be to harm consumers, though they will try to spin it in a positive way for them.

if they remove the feature myself and plenty of other tech writers will flame them for it, as removing a feature is bad for consumers.Quote

24-02-2016, 14:12:23

Tripp
Quote:
Originally Posted by WYP View Post
The benchmark will go live to the public tomorrow, it would be a big deal if Nvidia removed a feature.

All Nvidia would be doing by disabling the option would be to harm consumers, though they will try to spin it in a positive way for them.

if they remove the feature myself and plenty of other tech writers will flame them for it, as removing a feature is bad for consumers.
they have done it before though right? and Nvidia do genrally get away with a fair share of dodgy sh*tQuote
Reply
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