Gear of War: Ultimate Edition Performance Retest - The Game has been Fixed!

Conclusion

Gear of War: Ultimate Edition Performance Retest - The Game has been Fixed!

Conclusion

When Gear of War: Ultimate Edition was released on PC it performed terribly on AMD GPUs, so badly that there were times that Nvidia's equivalent GPUs were at times able to achieve double the performance while at the same time suffering from no graphical issues.

Now just less that two weeks after the release of the game The Coalition, the developers of the game have been able to not just fix the games performance on AMD, but have been able to get AMD to out perform Nvidia in many situations, with the GTX 960 getting outperformed by the R9 380 and having the R9 Fury X slightly outperforming the GTX 980Ti at 4K.  

The game still has a few issues that are unique to DirectX 12 games that use UWP, the Universal Windows Platform on the Windows Store, meaning that the game still has a capped framerate at your monitors refresh rate and that the game features no true overlay support at this time. Right now the games issues are not due to the developers anymore, but due to Microsoft's restrictions on the Windows 10 Store and Gears of War: Ultimate Edition's exclusivity on the platform. 

It is great to see that Gears of War: Ultimate Edition's performance issues have been fixed, it is still a dark stain on The Coalition's reputation for them to have released the game in such a sorry state in the first place.

To this day I still wonder why this game was released when it was, unannounced and with such huge issues, as the developers could have easily postponed the launch by a few weeks and launched it in this patched state. If the game was released as it is now, the game would not have the bad reputation that it now has on PC. Hopefully other developers will be able to learn a few lessons from this.   

As it stands right now Gear of War: Ultimate Edition now performs equally well on both AMD and Nvidia hardware and is in a state that we can finally say is worth purchasing for anyone who has a DirectX 12 compatible system. 

 

You can join the discussion on Gears of War: Ultimate Edition's current performance on the OC3D Forums

 

«Prev 1 2 3 4 5 6 7 Next»

Most Recent Comments

16-03-2016, 09:59:04

XAZ1
why would you run test with vsync this test is pointlessQuote

16-03-2016, 09:59:57

Dylzan
Quote:
Originally Posted by XAZ1 View Post
why would you run test with vsync this test is pointless
All games on the Windows Store currently have forced VSync.Quote

16-03-2016, 10:00:03

WYP
Quote:
Originally Posted by XAZ1 View Post
why would you run test with vsync this test is pointless
It is not V-Sync. the game has a framerate cap at monitor refresh. Not V-SyncQuote

16-03-2016, 11:43:29

vidyan
Look at that R9 380, suddenly it went from "The way its mean to be gimped" to "better than 960"Quote

16-03-2016, 12:14:40

Hadex
Looks like OC3D is biased towards AMD. Nvidia was faster so game was broken, now AMD is faster or ties and suddenly game is fixed. Now look at Hitman review - "AMD is simply dominant". Suddenly nothing from with that. Tides have changed and AMD gimping every game.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.