Gears of War: Ultimate Edition PC Performance Review

4K Testing with the Nvidia GTX 980Ti + AMD R9 Fury X

Gears of War: Ultimate Edition PC Performance Review

4K Testing with the Nvidia GTX 980Ti + AMD R9 Fury X

Moving up to 4K we see AMD's performance drop so far that R9 Fury X's performance at the lowest in-game settings is less than that of Nvidia GTX 980Ti at Maximum game settings.  

At this point performance comparison is almost irrelevant, as it is clear that this game is not finished and has not be optimized for AMD hardware yet. Usually we see pretty even performance from AMD's R9 Fury X and Nvidia's reference GTX 980Ti at 4K but in this game Nvidia simply walks all over AMD, but it is not AMD's fault.

This game for PC sorely needed to be delayed for performance optimization, if for no other reason than to give the Microsoft Windows 10 Store and the DirectX 12 API a good start, but this release has done nothing but burn the bridge that Microsoft has been trying to build with PC gamers over the last year and that makes us very sad.    

 

Gears of War: Ultimate Edition PC Performance Review  

One of our first though when looking at AMD's performance was that the R9 Fury X may not have had enough VRAM to cope with this games high resolution textures, but as you can see from the graph below when running the games benchmark AMD was at no point VRAM limited, meaning that no fault lies with AMD for their poor performance in this title. 

 

Gears of War: Ultimate Edition PC Performance Review  

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Most Recent Comments

06-03-2016, 15:03:33

Primey
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.Quote

08-03-2016, 01:01:15

wiak
Quote:
Originally Posted by Primey View Post
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.
it also includes PhysX too, but that aint even written anywhere unless you read the ini config files inside a restricted windows store folder...

@krito sensei, you must write about both HBAO+ (nvidia blog) and PhysX (see ini files)Quote
Reply
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