Gears of War: Ultimate Edition PC Performance Review

Graphical Options and Settings

Gears of War: Ultimate Edition PC Performance Review

Graphical Options and Settings

When it comes to graphical options in PC games there are several things that most PC gamers have came to expect from AAA titles, proper anti-aliasing and Anisotropic filtering options, both of which Gears of War: Ultimate Edition Lacks. 

The best way that the graphical options menu can be described in Gear of War: Ultimate Edition in functional, not what any PC gamer would be calling Ultimate.

When it comes to AA options the game has AA off or FXAA, which is simply not good enough considering how much some PC gamers despise FXAA, as it decreases aliasing at the cost of having a blurry final image. An AA option like SMAA would greatly add to the game, reducing aliasing without the blur effect of FXAA, which is something that most PC gamers will agree is worth the performance cost. 

When looking at the other graphical options there is very little to talk about, you can turn motion blur and ambient occlusion on and off and change the details of shadows, textures and some visual effects, which are the most basic of graphical options. 

Just to make a point I had a look at the graphical options menu if the original Gears of War game for the PC, the game that this is the "remastered" from. Here we found that the original version on PC had a much more detailed graphical options menu and had full Anti-Aliasing options, meaning that the Graphical Options Menu in this "Ultimate Edition" has actually gotten a downgrade.   

 

[Gears of War: Ultimate Edition for PC (Above), Gear of War for PC (Original)(Below)]

Gears of War: Ultimate Edition PC Performance Review

 

When testing this game we benchmarked the game with the games 4 graphical presets, lowest, low, medium and high. In the following pages we have also done a 4K screenshot comparison of these setting to highlight the differences. 

 

Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review  

  

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Most Recent Comments

06-03-2016, 15:03:33

Primey
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.Quote

08-03-2016, 01:01:15

wiak
Quote:
Originally Posted by Primey View Post
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.
it also includes PhysX too, but that aint even written anywhere unless you read the ini config files inside a restricted windows store folder...

@krito sensei, you must write about both HBAO+ (nvidia blog) and PhysX (see ini files)Quote
Reply
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