Gears of War: Ultimate Edition PC Performance Review

4K Screenshot Graphical Comparison - Part 2

Gears of War: Ultimate Edition PC Performance Review

4K Screenshot Graphical Comparison

 

In this third collection of screenshots we can see yet again that the biggest difference between all of the graphical settings is the use of higher resolution textures at higher settings, with all other changes in graphical detail being pretty hard to notice. 

At the lowest setting we can see that the words on the prison flag "I am responsible for my own actions" move from a mere blur to some very detailed writing. The only other major change in the games graphics comes when we go to the games High preset where Ambient Occlusion is added to the scene. 

 

Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance ReviewGears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review

 

In this outdoor scene we find a new graphical change when moving up the settings alongside the texture changes and the addition of ambient occlusion at high settings. This time we can see that when moving from Low to Medium settings that the soldiers gain shadows, a very easy to miss detail that does make the scene look much better upon close inspection. 

 

Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review  Gears of War: Ultimate Edition PC Performance Review  

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Most Recent Comments

06-03-2016, 15:03:33

Primey
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.Quote

08-03-2016, 01:01:15

wiak
Quote:
Originally Posted by Primey View Post
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.
it also includes PhysX too, but that aint even written anywhere unless you read the ini config files inside a restricted windows store folder...

@krito sensei, you must write about both HBAO+ (nvidia blog) and PhysX (see ini files)Quote
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