Gears of War: Ultimate Edition PC Performance Review

1080p Testing with the GTX 960 + R9 380

Gears of War: Ultimate Edition PC Performance Review

1080p Testing with the GTX 960 + R9 380

When trying to get performance data for this game we were always going to have a difficult time. While the game does include a benchmark it doesn't detail anything but the current framerate and the average framerate, allowing us to measure nothing more than the average framerate after a specific number of loops around the games benchmarking scene.

With Fraps and other framerate logging utilities being incompatible with most DirectX 12 games it is very hard for us to do anything other than screenshot the game after a specific time of running the benchmark, leaving us with only an average framerate to work with. Minimum framerate data would have been very useful here, but sadly the Gear of War benchmarking tool does not record that.   

One other important piece of information is the fact that despite the fact that the game says it has an "Unlocked Framerate" it can only run in a Fullscreen Windowed mode, preventing the game from running at anything other than your monitors maximum refresh rate, which in my case is 60Hz. 

When comparing the GTX 960 and the R9 380 we always knew AMD was going to have a hard time, with the developers of the game saying that the game will require an update to fix AMD's performance. 

 

Gears of War: Ultimate Edition PC Performance Review  

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Most Recent Comments

06-03-2016, 15:03:33

Primey
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.Quote

08-03-2016, 01:01:15

wiak
Quote:
Originally Posted by Primey View Post
The ambient occlusion is HBAO+ but not labeled. No wonder amd takes a hit in this benchmark. Nvidia now hiding their awful tech inside games without telling people in the graphics menu. On top of that physx is forced on, you can't disable it which again takes a hit on amd gpus.

Nvidia are going the extra mile to make amd owners suffer, I guess they weren't happy with amd helping Stardock make Nvidia look weak in the dx12 benchmarks of ashes of the singularity.
it also includes PhysX too, but that aint even written anywhere unless you read the ini config files inside a restricted windows store folder...

@krito sensei, you must write about both HBAO+ (nvidia blog) and PhysX (see ini files)Quote
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