Just Cause 3 - AMD VS Nvidia Performance Review

Graphical Comparisons - Low, Medium, High, Very High and Max Settings - Page 2

Just Cause 3 Performance Review

Graphical Comparisons - Low, Medium, High, Very High and Max Settings - Page 2

 

When it comes to the graphics on PC many people are all or nothing, but these days games set to their minimum settings don't look that bad, still offering decent texture and shadow detail, but allowing players to get a solid 60FPS on even lower end hardware. 

All of these Screenshots have been taken at a 4K resolution, so if you want to see these images in their full 4K glory, all you need to do is simply click on them. 

 

Just Cause 3 Performance Review  Just Cause 3 Performance Review  Just Cause 3 Performance Review  Just Cause 3 Performance Review  Just Cause 3 Performance Review

 

A lot of the details in this game is something that you will not notice much during gameplay, as you really do need a side to side comparison to notice a lot of the visual changes. In motion the biggest differences between each of the graphical settings is the level of detail of distant objects, as you will frequently see objects drawing in at lower settings.  

Moving from High to Max is where you will see the biggest difference in in-game visuals which is very noticeable as soon as you start up the game.  The world becomes much more realistic, with shadows moving from merely looking like slightly darker versions of the non-shadowed environment to looking like a real life shadow. This does a lot to make the buildings and the mountainous environment look alive, rather than having the look of a static model village look.  

  

Just Cause 3 Performance Review  Just Cause 3 Performance Review  Just Cause 3 Performance Review  Just Cause 3 Performance Review  Just Cause 3 Performance Review  

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Most Recent Comments

01-12-2015, 12:21:32

TPC
concerning the performance of the game, did you notice any memory clock decreases while playing? I mate of mine has this peculiar problem where his 980 only runs at 3.300mhz instead of his 3.500mhz.Quote

01-12-2015, 12:36:44

WYP
Quote:
Originally Posted by TPC View Post
concerning the performance of the game, did you notice any memory clock decreases while playing? I mate of mine has this peculiar problem where his 980 only runs at 3.300mhz instead of his 3.500mhz.
I did have GPUz open while playing and when I checked it the clock speeds of all the GPUs were as normal.Quote

01-12-2015, 12:47:54

Permafrost
i'm really starting to like these "PC performance" reviewsQuote

01-12-2015, 14:17:22

Mysterae
"Upon booting up the game alarm bells began ringing, once i saw the Nvidia's GameWorks logo appear I recoiled like a vampire to a cross, but hoped that perhaps this time things will be a little bit different.

Really? You shouldn't have such biased preconceptions when testing.

Good review though, and the predisposition implied above didn't go any further, in at least proved that performance is better on Nvidia hardware. Why even mention the accusation of implied competitor borking?

I would like more game reviews to state if they are SLI or Crossfire compatible upon release (a rarity these days) and if ultra widescreen (3440x1440) is natively supported or a hack is required. Some scores at the resolution would be nice too - go as TTL for some more hardware for your reviews !Quote

02-12-2015, 00:01:38

jimma47
Quote:
Originally Posted by Mysterae View Post
"Upon booting up the game alarm bells began ringing, once i saw the Nvidia's GameWorks logo appear I recoiled like a vampire to a cross, but hoped that perhaps this time things will be a little bit different.

Really? You shouldn't have such biased preconceptions when testing.

Good review though, and the predisposition implied above didn't go any further, in at least proved that performance is better on Nvidia hardware. Why even mention the accusation of implied competitor borking?

I would like more game reviews to state if they are SLI or Crossfire compatible upon release (a rarity these days) and if ultra widescreen (3440x1440) is natively supported or a hack is required. Some scores at the resolution would be nice too - go as TTL for some more hardware for your reviews !
Plus one for the Sli or Crossfire support and Ultrawide compatibility desirability.

Of course I understand that without two of each of the cards in your possession it's not easy to comment aside from whether the game purports to work or not.

Maybe if you have a couple of lower tier cards donated you can at least see whether it works or not, regardless of performance you would be able to ascertain whether both cards are working and if there's an improvement. The cost of course would be that it would take additional testing however you wouldn't need to run it at every resolution.

Whether that would be worth the time and expense or not is up to you. I'd like to see it but I understand the limitations. Still a very good review.

Quote:
Originally Posted by Permafrost View Post
i'm really starting to like these "PC performance" reviews
Agreed I'm really liking these comparisons. Despite not having the game it's nice to see how they compare and I was happy to see how there was such little difference at all but the most demanding resolutions.
I think you could probably put this down to the fact that if it's a gameworks title then NVidia would have certainly had input and early access to write the drivers for it.

Any chance on an update once AMD release their driver? Once again it could be just at max resolution to measure the improvement.

One last thing:

Attachment 11017

Clearly there is a significant difference. Team Red changed the colour of the car. Or maybe it's just coincidence Quote
Reply
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