Just Cause 3 - AMD VS Nvidia Performance Review
GTX 960 VS R9 380 - Max Settings at 1080p and 1440p
Published: 1st December 2015 | Source: OC3D | Price: |
GTX 960 VS R9 380 - Max Settings at 1080p and 1440p
When trying to crank the resolution higher we can see that the GTX 960 and R9 380 are simply not good enough for even a steady 1440p at 30FPS. Both GPUs work very similarly at Maximum settings at both 1440p and 1080p, with AMD having a slightly higher average framerate, but a lower minimum framerate.
To achieve a steady 60FPS at 1080p or a steady 30FPS at 1440p your graphical settings will need to be lowered, or you will need purchase a more powerful GPU.
Most Recent Comments
concerning the performance of the game, did you notice any memory clock decreases while playing? I mate of mine has this peculiar problem where his 980 only runs at 3.300mhz instead of his 3.500mhz.
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Really? You shouldn't have such biased preconceptions when testing.
Good review though, and the predisposition implied above didn't go any further, in at least proved that performance is better on Nvidia hardware. Why even mention the accusation of implied competitor borking?
I would like more game reviews to state if they are SLI or Crossfire compatible upon release (a rarity these days) and if ultra widescreen (3440x1440) is natively supported or a hack is required. Some scores at the resolution would be nice too - go as TTL for some more hardware for your reviews

"Upon booting up the game alarm bells began ringing, once i saw the Nvidia's GameWorks logo appear I recoiled like a vampire to a cross, but hoped that perhaps this time things will be a little bit different.
Really? You shouldn't have such biased preconceptions when testing. Good review though, and the predisposition implied above didn't go any further, in at least proved that performance is better on Nvidia hardware. Why even mention the accusation of implied competitor borking? I would like more game reviews to state if they are SLI or Crossfire compatible upon release (a rarity these days) and if ultra widescreen (3440x1440) is natively supported or a hack is required. Some scores at the resolution would be nice too - go as TTL for some more hardware for your reviews ![]() |
Of course I understand that without two of each of the cards in your possession it's not easy to comment aside from whether the game purports to work or not.
Maybe if you have a couple of lower tier cards donated you can at least see whether it works or not, regardless of performance you would be able to ascertain whether both cards are working and if there's an improvement. The cost of course would be that it would take additional testing however you wouldn't need to run it at every resolution.
Whether that would be worth the time and expense or not is up to you. I'd like to see it but I understand the limitations. Still a very good review.
Agreed I'm really liking these comparisons. Despite not having the game it's nice to see how they compare and I was happy to see how there was such little difference at all but the most demanding resolutions.
I think you could probably put this down to the fact that if it's a gameworks title then NVidia would have certainly had input and early access to write the drivers for it.
Any chance on an update once AMD release their driver? Once again it could be just at max resolution to measure the improvement.
One last thing:
Attachment 11017
Clearly there is a significant difference. Team Red changed the colour of the car. Or maybe it's just coincidence
