Metal Gear Solid 5 AMD vs Nvidia Performance Review with ASUS

VRAM Usage and Conclusion

Nvidia Metal Gear Solid V Game Ready Drivers Released

VRAM Usage

We have said earlier in this port report that this game had clearly been made with modern hardware in mind, this is no truer than when looking at this GPUs VRAM usage, where we can see that maxed out 1080p and 4K settings line up almost exactly with the GPUs that we have tested for each resolution. 

When using Max settings at 1080p we used 1860MB of VRAM, which is almost the full frame buffer of our 2GB GTX 960 and 2GB R9 380, further showing that both of these GPUs are ideal for playing this game at 1080p. 

Moving to 4K we see this game use a total of 3489MB of VRAM, again using a large portion of our 4GB frame buffer on both our GTX 980 and our R9 Fury Strix. Yes Nvidia's higher end offering the GTX 980Ti does have a larger frame buffer of 6GB, so Kojima productions had room to go higher, but this level of VRAM usage left the game in a state where wit could be played at max settings at 4K on both AMD and Nvidia's high end offerings, which is fantastic.  

 

Port Report: Metal Gear Solid 5 with ASUS

 

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Most Recent Comments

04-09-2015, 09:56:23

AlienALX
Nice article thanks. Good to know my Fury X will be good at 4k, too.

Shame about the 60 FPS cap but I'm on 60hz so it doesn't matter to me Quote

04-09-2015, 10:51:43

Dicehunter
Seems to be extremely well optimized, Still need to finished Ground Zeros perfectly for the PP save import feature for the extras but it's good to know it will perform well

Shame you couldn't test a Fury X and 980 Ti at 4K Quote

04-09-2015, 13:28:57

NeverBackDown
Quote:
Originally Posted by Dicehunter View Post
Seems to be extremely well optimized, Still need to finished Ground Zeros perfectly for the PP save import feature for the extras but it's good to know it will perform well

Shame you couldn't test a Fury X and 980 Ti at 4K
Didn't need to, based off the 980/fury you would know they both would cap the 60fps limit basically 24/7
Very impressive for AMD considering this is a Gameworks title. They must have tried to get them on a more even playing field due to the apparent extensive optimizations they did.Quote

04-09-2015, 14:03:43

Dicehunter
Quote:
Originally Posted by NeverBackDown View Post
Didn't need to, based off the 980/fury you would know they both would cap the 60fps limit basically 24/7
Very impressive for AMD considering this is a Gameworks title. They must have tried to get them on a more even playing field due to the apparent extensive optimizations they did.
Not a Gameworks title bud, The only thing Nvidia about it is the splash screen at startup, Zero amounts of Gameworks going on Quote

04-09-2015, 14:24:48

NeverBackDown
Quote:
Originally Posted by Dicehunter View Post
Not a Gameworks title bud, The only thing Nvidia about it is the splash screen at startup, Zero amounts of Gameworks going on
Article says its a gameworks title...Quote
Reply
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