Overwatch Open Beta PC Performance Review

Testing Methodology

Overwatch Open Beta PC Performance Review

Testing Methodology

When testing multiplayer only games there are a lot of different aspects to consider, first is that we need a repeatable and reliable benchmarking location and secondly we need to somehow simulate a large multiplayer battle without needing to arrange 12 or so people in total to repeatedly and methodically replay the same demanding scene over and over again. 

Thankfully in Overwatch you can create a custom game where you can play against bots, which at the lower difficulties can react in an almost identical way time after time.

To benchmark the game we play a custom game with 6 characters per team on the Dorado map, whereupon starting the level we run towards the center with our comrades towards the enemy spawn point. 30 seconds before the match officially starts we start the benchmark and continue moving towards the enemy base, where after a further 30 seconds the enemy can leave their starting location and the game officially begins.   

The first 30 seconds we simulate the journey around the map towards the objective and when the match officially starts all 12 characters are in the same location around the defense point, resulting in a large-scale battle between all players/bots. All players are actively fighting so this accurately simulates a heavy battle scene in the game.    

So in the 60-second long benchmark, we will be simulating 30 seconds of travel time and 30 seconds of intense battle time. This gives us benchmarking data that is very similar to playing the actual game, while offering a lot more reliability and repeatability.   

 

Overwatch Open Beta PC Performance Review  

 

 

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Most Recent Comments

06-05-2016, 14:24:46

AverageNinja
Seems like it's a very well optimized game, hitting 60 FPS on 4K with ultra settings on the flagship cards with ease. Good going, Blizzard. Nice, in-depth article too, Mark! I enjoyed reading it.Quote

06-05-2016, 14:53:47

WYP
Quote:
Originally Posted by AverageNinja View Post
Seems like it's a very well optimized game, hitting 60 FPS on 4K with ultra settings on the flagship cards with ease. Good going, Blizzard. Nice, in-depth article too, Mark! I enjoyed reading it.
Cheers dude, takes a lot of energy to do.

Lots of sites think that it's fine to just do max settings at each res, but I like to do all the presets to give some wider coverage.

It would be nice to cover some more GPUs, or perhaps try some CPU stuff by locking down cores or hyperthreading on the CPU. Sadly then it becomes a massive time sink.Quote

07-05-2016, 05:00:24

AverageNinja
Quote:
Originally Posted by WYP View Post
Cheers dude, takes a lot of energy to do.

Lots of sites think that it's fine to just do max settings at each res, but I like to do all the presets to give some wider coverage.

It would be nice to cover some more GPUs, or perhaps try some CPU stuff by locking down cores or hyperthreading on the CPU. Sadly then it becomes a massive time sink.
Aye, I can imagine it takes a lot of time. The work's appreciated though, it's a good read.

Of course more GPUs would be nice, like something in between the 960 / 380 and the Fury / 980 Ti (perhaps an R9 390(x) / GTX 970), but I can understand that that would take way too much time.Quote

07-05-2016, 13:48:36

AngryGoldfish
Another excellent performance review. It's great to see a PC game work so seemingly well. It makes me smile. I love gaming so much, and I hate to see it fail so miserably as it does too often these days.Quote

10-05-2016, 09:45:42

Julia2607
Awesome!Quote
Reply
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