Radeon Super Resolution Tested - Is this AMD's new Killer Feature?
Published: 17th March 2022 | Source: OC3D Internal Testing | Price: |
RSR 1440p-to-4K VS Native 4K
When comparing a 1440p to 4K upscale to native 4K using RSR in Total War Warhammer III, it was legitimately hard to tell the difference between both images. Yes, native 4K looks a little clearer in some spots and some more details in others, but when the game is in motion, the higher framerate that RSR delivers is more than worth the minor quality trade-off.
At 4K, Total War Warhammer III is an incredibly demanding game. Our RX 6800 can be pushed into the mid-20 FPS territory at 4K Ultra settings. To say the least, moving to RSR 1440p delivers us a major performance boost.
In our second example, our 1440p-to-4K RSR upscale delivers great results once again. That said, we do see some blur in our Legendary Lord's dragon banner, and minor blur in some other areas of the map. Even so, the visual quality difference is minor, and the performance gains are huge.
RSR 1080p-to-4K VS Native 4K
When upscaling 1080p to 4K, a clear difference in image quality is visible. At 1080p, some LOD values are decreased, giving us a lower quality image to upscale. This can be seen most clearly on Kislev's buildings. That said, a 1080p to 4K upscale still delivers decent results, which may be worth it if you need a large performance boost.
Again we can see a 1080p to 4K upscale with RSR delivering decent results, but nothing that is close to a native 4K. That said, upscaling is primarily about performance, and in this regard, RSR delivers. When compared to screen-based upscaling or Total War Warhammer III's built-in upscaler, RSR offers better results.