Rise of the Tomb Raider DirectX 12 Performance Update

Rise of the Tomb Raider DirectX 12 Performance Update

1080p Testing with AMD R9 Fury X and Nvidia GTX 980Ti

 

We can see in our 1080p testing that AMD’s R9 Fury X gains a lot of performance from this new DirectX 12 update, with huge increases in minimum and average framerate performance. The R9 Fury X still does not achieve the same performance as the GTX 980Ti, but we must remember that the R9 Fury has always lagged behind the GTX 980Ti in terms of 1080p performance. 

This performance data is taken from actual gameplay, from the same section of the game as we have used in our previous DirectX 12 performance overview. Our original DirectX 12 data predates that Rise of the Tomb Raider built in benchmarking tool. 

In the release notes of this new game patch only Nvidia Pascal and AMD GCN 1.1 GPUs regarding Asynchronous Compute, meaning that we should not expect Nvidia’s Maxwell GPUs to gain much performance from this new update. We can see that with Nvidia’s GTX 980Ti that average framerate performance is very similar to when Nixxes originally patch Rise of the Tomb Raider to support DirextX 12

We can see that with Nvidia’s GTX 980Ti that average framerate performance is very similar to when Nixxes originally patch Rise of the Tomb Raider to support DirextX 12, but the minimum framerates have had a significant increase. 

 

Rise of the Tomb Raider DirectX 12 Performance Update Â