Tom Clancy's The Division PC Performance Review

Nvidia HBAO+ Performance

Tom Clancy's The Division PC Performance Review

Nvidia HBAO+ Performance

 

It is commonly discussed topic for members of the PC gaming community whether or not graphical technologies that are made by GPU makers such as TressFX or GameWorks are made fairly, with many people claiming that they are designed to run poorly when used on hardware from a different manufacturer.

Nvidia's HBAO+ and other Nvidia made tools have been often on the firing line when it comes to this argument, but in the majority of cases we have found that this graphical effect has a similar performance impact on both AMD and Nvidia GPUs. 

HBAO+ is a higher detail version of existing Ambient Occlusion graphical effects, which can add a great deal of extra detail to games. Below is links to some Nvidia made graphical comparisons, showing the differences between HBAO+ vs traditional AO and the differences in a scene when AO is and is not applied. 

 

Tom Clancy's The Division - Ambient Occlusion Interactive Comparison #001 - NVIDIA HBAO+ vs. Ultra

(Nvidia Interactive Comparison (Ultra AO VS OFF)(Nvidia HBAO+ VS Ultra))

 

Looking at these graphs we can see that the difference in performance between AMD and Nvidia here is minimal, with both sides taking an equal performance hit when AO and HBAO+ is applied. I can say with certainty that HBAO+ in this game does not affect either side more than the other, confirming that the addition of HBAO+ has done nothing to damage either sides performance more than the other.  

 

Tom Clancy's The Division PC Performance Review  

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Most Recent Comments

09-03-2016, 12:33:58

Warchild
Im benching some results right now. I clearly see an issue with Gsync at the moment. Ill post some results when im done.

Look at the FPS loss with Gsync turned on with SLI. I thought SLI was fine until i started benching some results. I just kept it simple and consistent. Results are an average of 3 runs per variation. And this is with the new Nvidia drivers intended for The Division.

Using a ROG Swift Monitor with refresh set at 120hz via Nvidia panel. Interesting was that when using windowed mode in game, it automatically locked refresh to 60hz as opposed to the 120hz set by default.

http://i.imgur.com/mMZ7yIO.pngQuote

09-03-2016, 12:57:26

AngryGoldfish
Do you have actual 4k images uploaded anywhere I can view comparing the graphics settings? Either I'm missing something embarrassingly obvious or the images are far too small to actually compare.Quote

09-03-2016, 13:08:03

WYP
Quote:
Originally Posted by AngryGoldfish View Post
Do you have actual 4k images uploaded anywhere I can view comparing the graphics settings? Either I'm missing something embarrassingly obvious or the images are far too small to actually compare.
For whatever reason the 4K image links broke, but it it is fixed now.Quote

09-03-2016, 13:09:48

AngryGoldfish
Quote:
Originally Posted by WYP View Post
For whatever reason the 4K image links broke, but it it is fixed now.
Thanks!Quote

09-03-2016, 13:54:37

Treadpool
Noticed the 1440p benches are from beta, as noted in the screenshot title. Do you have updated benches for live? I have a 5930k (overclocked to 4.4) and a 980ti (also slightly overclocked) - with those settings I barely make mid 50s to 60 in-game. Especially with the NVAO+ stuff on. I don't see how you get 100 avg fps.Quote
Reply
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