Tom Clancy's The Division PC Performance Review

4K Screenshot Graphical Comparison

Tom Clancy's The Division PC Performance Review

4K Screenshot Graphical Comparison

When trying to take repeated screenshots of an online only game one thing is clear, that taking screenshots at different times of the day in-game can make things  a little problematic when we are trying to highlight the changes in graphical quality, thankfully with a fast SSD and quick restarts of the game at higher settings the time difference is minimal in-game, but please note that this can make shadows be placed at different locations and at different angles in some screenshots, though the majority of the visual differences between screenshots will still be very visible.  

When moving up the graphical settings we see Ambient Occlusion and shadow/lighting quality improve greatly moving from Low to medium, with the higher setting offering a lot more detail in the far distance, especially when looking at the city where several new buildings and other details appear.  

One of the most noteworthy changes is when moving from Low to medium, where the snow in game gains dirt and shadows and reflections become much more detailed, giving the game world a much more realistic look. 

 

Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review

 

Again we can see here that the move from low to medium has a massive impact on shadow quality, with Ambient Occlusion coming into affect. This adds shadows around a lot of objects like the rubbish in the ground and even in the show mounds.

Moving to higher settings we continue to see higher quality details at a distance, with more objects drawing in and more details appearing in the distant vehicles and buildings. 

  

Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  Tom Clancy's The Division PC Performance Review  

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Most Recent Comments

09-03-2016, 12:33:58

Warchild
Im benching some results right now. I clearly see an issue with Gsync at the moment. Ill post some results when im done.

Look at the FPS loss with Gsync turned on with SLI. I thought SLI was fine until i started benching some results. I just kept it simple and consistent. Results are an average of 3 runs per variation. And this is with the new Nvidia drivers intended for The Division.

Using a ROG Swift Monitor with refresh set at 120hz via Nvidia panel. Interesting was that when using windowed mode in game, it automatically locked refresh to 60hz as opposed to the 120hz set by default.

http://i.imgur.com/mMZ7yIO.pngQuote

09-03-2016, 12:57:26

AngryGoldfish
Do you have actual 4k images uploaded anywhere I can view comparing the graphics settings? Either I'm missing something embarrassingly obvious or the images are far too small to actually compare.Quote

09-03-2016, 13:08:03

WYP
Quote:
Originally Posted by AngryGoldfish View Post
Do you have actual 4k images uploaded anywhere I can view comparing the graphics settings? Either I'm missing something embarrassingly obvious or the images are far too small to actually compare.
For whatever reason the 4K image links broke, but it it is fixed now.Quote

09-03-2016, 13:09:48

AngryGoldfish
Quote:
Originally Posted by WYP View Post
For whatever reason the 4K image links broke, but it it is fixed now.
Thanks!Quote

09-03-2016, 13:54:37

Treadpool
Noticed the 1440p benches are from beta, as noted in the screenshot title. Do you have updated benches for live? I have a 5930k (overclocked to 4.4) and a 980ti (also slightly overclocked) - with those settings I barely make mid 50s to 60 in-game. Especially with the NVAO+ stuff on. I don't see how you get 100 avg fps.Quote
Reply
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