Total War: Warhammer PC Performance Review
Published: 26th May 2016 | Source: OC3D | Price: |
4K Screenshot Graphical Comparison - The Grand Campaign Map
On the campaign map, Warhammer Total War offers some great visuals, offering a lot of varying terrain types that are pretty much specific to the factions that occupy them.
Moving from low to Ultra we can see that the games textures improve greatly, as well as the quality of the games environments by adding more trees, more complex geometry, and shadows.
The differences in all of the games graphical settings are clearly noticeable, with all texture resolution bump being very noticeable in-game. Between High and Ultra SSAO is enabled and shadows greatly increase in detail, giving the game a much more realistic look and feel. At Ultra the game looks fantastic and is certainly the best looking Total War Campaign map to date.
Moving down to the Greenskin section of the map we can see that the Terrain changes greatly and that the Greenskin hordes have had an obvious effect on the landscape. If this territory is taken by the Dwarfs the Greenskin settlement is changed to look more like the dwarfen fortress in the above set of screenshots.
Again we can see that texture quality greatly improved when moving up the game settings and that the difference between low and Ultra is simply astronomical. Total War games have always been something that could be played on a wide range of systems, giving players the ability to easily resume a campaign on a laptop or secondary PC with ease thanks to cloud saves.