XCOM 2 PC Performance Review - AMD VS Nvidia

Graphical Comparisons - Minimum, Low, Medium, High and Maximum Part 2

XCOM 2 PC Performance Review - AMD VS Nvidia

Graphical Comparisons - Minimum, Low, Medium, High and Maximum

 

Moving from Minimum to low has a much greater impact when inside your ship and outside of missions in XCOM, greatly improving the shadows in the environment while having very little impact on the character in the center. 

Medium settings and higher has depth of field effects, blurring the background and obscuring a lot of the detail. Moving to High changes the depth of field from simple to Bokeh, maintaining the same blur effect while keeping a lot more of the distant details. 

Moving to medium details greatly improves the textures on the soldier and adds a lot of extra higher resolution shadows, with the high and Maximum settings adding extra shadow and texture resolution. 

 

XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  

 

In this set of screenshot we continue to see some very similar visual differences, with medium and higher settings adding depth of field effects and low settings adding some static shadows and no other real details. 

At medium and high settings we see texture resolution improve, giving clothing and tattoos extra definition. 

 

XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  

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Most Recent Comments

08-02-2016, 11:53:00

Kaapstad
Performance on a TitanX maxed @2160p is much better than a GTX 980 Ti.

Below I think is the reason why.

Check out the memory usage.

http://i.imgur.com/jfRWrTt.jpgQuote

08-02-2016, 11:54:28

SPS
What avg FPS on TitanX Kaap?Quote

08-02-2016, 11:57:13

Kaapstad
Quote:
Originally Posted by SPS View Post
What avg FPS on TitanX Kaap?
About 17fps maxed @2160pQuote

08-02-2016, 12:00:16

AlienALX
These new games really are complete VRAM pigs. I kinda knew this would happen once the consoles had loads of available VRAM but nowhere near as bad as this.

With BLOPS 3 the newest update removes the extra settings from my PC (Fury x 4gb). If I hack it and enable extra settings it either black screens on load or very rarely does load up. However, within a few seconds it turns into a slide show.

And I was having the same issue with ROTTR when setting everything as high as it would go. It was fine for a couple of minutes, then it turned into a slide show and on a couple of occasions it actually stopped and ground to a halt and took about two minutes before it continued on. Now that I have lowered a few of the settings to high and left the main detail setting on very high it flies along lovely.

The problem of course is that these new consoles have up to 6gb vram available to them for 1080p . So instead of the devs optimising their textures and so on they are simply making them so that they use up that entire 6gb of texture memory at 1080p.

All of a sudden Titan X sounds far less stupid than it did when it launched.

I don't think it will be long before the 6gb the 980ti has becomes a minimum requirement for max settings, and could even be quite soon before that 6gb becomes out of date.

So much for AMD and their "It doesn't matter because it's HBM and it doesn't work like GDDR". Yeah, right.

Saying that though I do not blame AMD. As I said above fat bloatware is what causes these issues. I've got a whole ton of games that look fantastic at 4k and don't use anywhere near the same vram as these newest games.Quote

08-02-2016, 12:01:02

SPS
Quote:
Originally Posted by Kaapstad View Post
About 17fps maxed @2160p
That mem usage is certainly interesting.Quote
Reply
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