XCOM 2 PC Performance Review - AMD VS Nvidia

Graphical Comparisons - Minimum, Low, Medium, High and Maximum Part 3

XCOM 2 PC Performance Review - AMD VS Nvidia

Graphical Comparisons - Minimum, Low, Medium, High and Maximum

 

In this set of screenshots moving from Minimum to low has very little visual difference, with the move from Low to Medium having a much greater visual impact, casting higher resolution shadows and adding shadows to the your squad.  

As you continue moving up the graphical settings the biggest visual difference is in the game's shadows, though if you look closely at you can see an improvement in the games textures, especially in the pavement to the bottom left.  

 

XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  

 

In this set of screenshots we can see the differences in texture resolution at their best, showing a easily noticeable change in the soldier's Armour and on the walls in the background.

One other thing to note is how little the alien in this show changes, even when moving form the lowest to the highest game settings. 

 

XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  XCOM 2 PC Performance Review - AMD VS Nvidia  

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Most Recent Comments

08-02-2016, 11:53:00

Kaapstad
Performance on a TitanX maxed @2160p is much better than a GTX 980 Ti.

Below I think is the reason why.

Check out the memory usage.

http://i.imgur.com/jfRWrTt.jpgQuote

08-02-2016, 11:54:28

SPS
What avg FPS on TitanX Kaap?Quote

08-02-2016, 11:57:13

Kaapstad
Quote:
Originally Posted by SPS View Post
What avg FPS on TitanX Kaap?
About 17fps maxed @2160pQuote

08-02-2016, 12:00:16

AlienALX
These new games really are complete VRAM pigs. I kinda knew this would happen once the consoles had loads of available VRAM but nowhere near as bad as this.

With BLOPS 3 the newest update removes the extra settings from my PC (Fury x 4gb). If I hack it and enable extra settings it either black screens on load or very rarely does load up. However, within a few seconds it turns into a slide show.

And I was having the same issue with ROTTR when setting everything as high as it would go. It was fine for a couple of minutes, then it turned into a slide show and on a couple of occasions it actually stopped and ground to a halt and took about two minutes before it continued on. Now that I have lowered a few of the settings to high and left the main detail setting on very high it flies along lovely.

The problem of course is that these new consoles have up to 6gb vram available to them for 1080p . So instead of the devs optimising their textures and so on they are simply making them so that they use up that entire 6gb of texture memory at 1080p.

All of a sudden Titan X sounds far less stupid than it did when it launched.

I don't think it will be long before the 6gb the 980ti has becomes a minimum requirement for max settings, and could even be quite soon before that 6gb becomes out of date.

So much for AMD and their "It doesn't matter because it's HBM and it doesn't work like GDDR". Yeah, right.

Saying that though I do not blame AMD. As I said above fat bloatware is what causes these issues. I've got a whole ton of games that look fantastic at 4k and don't use anywhere near the same vram as these newest games.Quote

08-02-2016, 12:01:02

SPS
Quote:
Originally Posted by Kaapstad View Post
About 17fps maxed @2160p
That mem usage is certainly interesting.Quote
Reply
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