XCOM 2 PC Performance Review - AMD VS Nvidia

GTX 980 Ti and R9 Fury X performance at 4K

XCOM 2 PC Performance Review - AMD VS Nvidia

GTX 980 Ti and R9 Fury X performance at 4K

 

For a turn based strategy game XCOM 2 is super demanding, so much so that the Maximum settings at 4k make both the GTX 980Ti and R9 Fury X simply fall over and provide framerates in the single digets, making the game react slowly and completely unplayable.

We do not recommend that you try this game at the games Maximum presets, as it really takes a lot more performance that it is worth, giving very little visual difference when compared to the game's high settings.

At 4K Nvidia do have an edge in terms of average framerate, but in the Minimal, Low and Medium presets AMD do have a higher Minimum framerate, which makes both AMD and Nvidia's flagship GPUs equally viable options for this game.  

If you want to keep the framerate above 30 you will need to use medium settings or lower, but if you want to maintain a framerate that is around higher than 60FPS at all times you will need to wait for more powerful GPUs. 

With the game being a turn based strategy title framerate has little impact on the gameplay of this title, but a higher framerate does make the character actions and events much more satisfying to watch. For this resolution and these GPUs I would recommend settings of  medium of lower for a good experience, depending on your tolerance of low framerates.  

 

XCOM 2 PC Performance Review - AMD VS Nvidia  

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Most Recent Comments

08-02-2016, 11:53:00

Kaapstad
Performance on a TitanX maxed @2160p is much better than a GTX 980 Ti.

Below I think is the reason why.

Check out the memory usage.

http://i.imgur.com/jfRWrTt.jpgQuote

08-02-2016, 11:54:28

SPS
What avg FPS on TitanX Kaap?Quote

08-02-2016, 11:57:13

Kaapstad
Quote:
Originally Posted by SPS View Post
What avg FPS on TitanX Kaap?
About 17fps maxed @2160pQuote

08-02-2016, 12:00:16

AlienALX
These new games really are complete VRAM pigs. I kinda knew this would happen once the consoles had loads of available VRAM but nowhere near as bad as this.

With BLOPS 3 the newest update removes the extra settings from my PC (Fury x 4gb). If I hack it and enable extra settings it either black screens on load or very rarely does load up. However, within a few seconds it turns into a slide show.

And I was having the same issue with ROTTR when setting everything as high as it would go. It was fine for a couple of minutes, then it turned into a slide show and on a couple of occasions it actually stopped and ground to a halt and took about two minutes before it continued on. Now that I have lowered a few of the settings to high and left the main detail setting on very high it flies along lovely.

The problem of course is that these new consoles have up to 6gb vram available to them for 1080p . So instead of the devs optimising their textures and so on they are simply making them so that they use up that entire 6gb of texture memory at 1080p.

All of a sudden Titan X sounds far less stupid than it did when it launched.

I don't think it will be long before the 6gb the 980ti has becomes a minimum requirement for max settings, and could even be quite soon before that 6gb becomes out of date.

So much for AMD and their "It doesn't matter because it's HBM and it doesn't work like GDDR". Yeah, right.

Saying that though I do not blame AMD. As I said above fat bloatware is what causes these issues. I've got a whole ton of games that look fantastic at 4k and don't use anywhere near the same vram as these newest games.Quote

08-02-2016, 12:01:02

SPS
Quote:
Originally Posted by Kaapstad View Post
About 17fps maxed @2160p
That mem usage is certainly interesting.Quote
Reply
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