XFX 280GTX XXX Edition

PhysX Examples
 
I had a small play around with some PhysX demo’s and games and I must confess I was impressed with the technology. Despite PhysX being in it’s infancy, the effects were truly remarkable. Here are a few snippets I took while having a play (AGEIA demo accepted).
 
 
NVidia & AGEIA PhysX Tech Demos
 
 
 
 
The Great Kulu
 
The Great Kulu is an interactive technology demonstration featuring a captured sea creature brought to life using NVIDIA® PhysXâ„¢ soft body simulation technology. The demo allows users to interact with Kulu and watch how its soft flesh interacts with the environment as it chases you around your ship. The flesh movements and movements of other soft body objects are simulated in real-time using PhysX technology, to create this “soft and squishy” experience.
 
 
 
 
 
Warmonger
 
Using proprietary technology and Ageia PhysX hardware, Warmonger breaks down the old static gameplay of shooters. Create new flow, compromise cover and concealment, no place is safe. Destroy walls, floors and whole buildings to open up new paths, or close existing ones. Destructive power is more than eye candy here, its a tactical weapon in Warmonger. Dynamic environments are taken to a whole new level and beautifully rendered in Unreal Engine 3. 
 
 
 
 
Flash, perhaps isn’t the best media to show off the stunning effects that PhysX is capable of but the above clips should at least give you some idea of how the effects can, and no doubt will, be incorporated into tomorrows games. I know couldn’t get enough of them and had lots of fun shooting some poor guys decapitated head across the screen. Sadly, due to the age of some of our readers, I dare not show that clip!