XFX Triple SLI - 8800 Ultra's in 3 Way SLI
Benchmarks - 3DMark performance
Published: 25th February 2008 | Source: XFX | Price: £1442 |
Futuremark - Synthetic Benchmarks
FutureMark - 3DMark03
3DMark03 is a benchmark that uses mainly a DirectX 8 featureset including several pixel fill-rate tests. I included this test in the review to see an approximation of how well old games will play on the current gen cards, as well as how well each card copes with the fill-rate tests. Tri SLI then, should surely rip this apart...
3DMark03 is a benchmark that uses mainly a DirectX 8 featureset including several pixel fill-rate tests. I included this test in the review to see an approximation of how well old games will play on the current gen cards, as well as how well each card copes with the fill-rate tests. Tri SLI then, should surely rip this apart...
And it does indeed, 80k is a more than awesome score and even at 1920 x 1200 with A x QAA on it the score is still very respectable.
FutureMark 3DMark05
3DMark05 is a benchmark based on DirectX 9 with more advanced shading and bump-mapping techniques, as well as a tough CPU test integrated. As this is a more advanced test, we should see an improvement here too.
3DMark05 is a benchmark based on DirectX 9 with more advanced shading and bump-mapping techniques, as well as a tough CPU test integrated. As this is a more advanced test, we should see an improvement here too.
Not quite the same improvement in 3Dmark05 scores though, which is surprising. The thing to notice here really is the fact that the score hardly budges, even when a lot of AA and screen res is added into the picture.
FutureMark - 3DMark06
3DMark06 is a more complex 3D benchmark, using many of the more advanced techniques found in DirectX 9.0c such as utilising Shader Model 3.0 and HDR lighting to create a tough benchmark that stresses both the GPU and CPU. The most advanced of the tests, Triple SLI would do well to do well in this test.
3DMark06 is a more complex 3D benchmark, using many of the more advanced techniques found in DirectX 9.0c such as utilising Shader Model 3.0 and HDR lighting to create a tough benchmark that stresses both the GPU and CPU. The most advanced of the tests, Triple SLI would do well to do well in this test.
Similar to 3DMark05, the '06 score isn't "amazing", though it is an improvement on the others. Again, the score seems to stay high even when subjected to a pretty intense 1920 x 1200, 8 x QAA.
Most Recent Comments
Yes it was a pleasent surprise tbh, the 9 series should make it even betterQuote
Great read. The results do look good, and the comment about how the games `feel` is a better qualifier for me.
I`d not even entertain this, even with planning ahead months in advance to afford it. Does look nice tho hehe
Heat is an issue for me; power is crazy talk - but obviously a requirement, which is where the heat is going; drivers and/or a card being tempremental, I can do without, just don`t need it ontop of other pc dodgyness.
All said and done, I`m banking on the top end single card for the generation to come.
Be nice to see single slotted cards or wc solutions of this being tested.
Some fine benches too.Quote
I`d not even entertain this, even with planning ahead months in advance to afford it. Does look nice tho hehe
Heat is an issue for me; power is crazy talk - but obviously a requirement, which is where the heat is going; drivers and/or a card being tempremental, I can do without, just don`t need it ontop of other pc dodgyness.
All said and done, I`m banking on the top end single card for the generation to come.
Be nice to see single slotted cards or wc solutions of this being tested.
Some fine benches too.Quote
Unless I came into some serious wedge then its not something i'd consider.. I'm with most here and reckon on a single card top end when it finally arrives.
Quick thing Matt.. Did you give overclocking it a go at all or would it have caused a total meltdown?Quote
Quick thing Matt.. Did you give overclocking it a go at all or would it have caused a total meltdown?Quote
The performance gains does not justify the price at all, i mean seriously why cant they just get standard SLI to just work properly before moving on to tri, quad and so on...
For this cash i would want to see stable FPS, not 40-500fps ranges, you look at any competitive gamer and the key thing for there setup is constant FPS, why else do you think most of them stick to the low 800x600 res?!?Quote
For this cash i would want to see stable FPS, not 40-500fps ranges, you look at any competitive gamer and the key thing for there setup is constant FPS, why else do you think most of them stick to the low 800x600 res?!?Quote
Maybe with the 9 series soon Ultras/GTX will get cheaper and this might be a viable option before we know it (to those who aren't swimming in money)Quote