Assassin's Creed: Origins PC Performance Review

Introduction

Assassin's Creed: Origins PC Performance Review

Assassin's Creed: Origins PC Performance Review

Ubisoft's Assassin's Creed Franchise has had a mixed history, especially on PC, where DRM controversies marred the otherwise well-received Assassin's Creed II, performance and stability issues that left many PC users unsatisfied with Unity and the restricted graphical options menu on the original Assassin's Creed's PC version when using high resolutions (1080p+).  

After the release of Assassin's Creed: Syndicate, Ubisoft placed the series on a two-year hiatus. bringing the series back to the drawing board to create a different Assassin's Creed experience, resulting in the release of Assassin's Creed: Origins. While this new game is undoubtedly Assassin's Creed, Origins reworks a lot of the game's key systems, like combat, character/item upgrades and even the game's single-player mission structure. 

The big question that remains is how well does this game perform on PC, which is something that we want to answer today with in-depth CPU and GPU performance testing. To say the least, this game can be extremely demanding.  

  

 

Drivers

As always, we will be using the most recent drivers from AMD and Nvidia at the time of release. This means that we will be testing this game with AMD's Radeon Software Crimson ReLive 17.10.3 Driver and Nvidia's Geforce 388.10 driver. Both of these drivers are said to contain optimisations for Assassin's Creed: Origins. 

 

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Most Recent Comments

30-10-2017, 15:11:51

stealth80
Apparently the horrible CPU usage is caused by UBI doubling up on DRM. Pretty shady move imo passing the buck to the consumer by upping the game requirements, rather than, stopping piracy themselvesQuote

30-10-2017, 15:29:11

Tolemac
I see you are saving Wolfenstein for last Quote

30-10-2017, 18:03:29

NeverBackDown
Quote:
Originally Posted by stealth80 View Post
Apparently the horrible CPU usage is caused by UBI doubling up on DRM. Pretty shady move imo passing the buck to the consumer by upping the game requirements, rather than, stopping piracy themselves
DRM has virtually no impact on performance. DRM runs at launch. It would only extend loading times if that.

Something like Punkbuster(older BF games) could cause performance issues. But that is because it runs in real-time and is constantly on your internet connection. Anti cheat software like this can cause an impact. DRM won't. I'm sure there is some crap DRM out there that will. But reality is any big AAA company or half caring indie Dev would use a good DRM.
The performance issues is simply due to optimizationQuote

30-10-2017, 21:20:30

stealth80
Quote:
Originally Posted by NeverBackDown View Post
DRM has virtually no impact on performance. DRM runs at launch. It would only extend loading times if that.

Something like Punkbuster(older BF games) could cause performance issues. But that is because it runs in real-time and is constantly on your internet connection. Anti cheat software like this can cause an impact. DRM won't. I'm sure there is some crap DRM out there that will. But reality is any big AAA company or half caring indie Dev would use a good DRM.
The performance issues is simply due to optimization
http://www.overclock.net/t/1641044/t...rs-gamers-cpus

I don't know Quote

31-10-2017, 02:07:38

NeverBackDown
Quote:
Originally Posted by stealth80 View Post
Nothing in that thread shows anything truthful. Just people talking about a screenshot. The guy as far as I read who the shot came from isn't even in the thread. Lots of he said she said
But still, if Ubi is having their own DRM, which they have a right to, then performance issues are on them. Still, even a 8700k is only being used 50% according to a person in that thread. So it's not CPU bound.Quote
Reply
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