Call of Duty Infinite Warfare PC Performance Review

4K Screenshot Graphical Comparison

Call of Duty Infinite Warfare PC Performance Review

4K Screenshot Graphical Comparison

 

Today we will be testing something new for our 4K screenshot graphical comparisons, which allows you our reader to easily see the game at different graphical settings and easily look/switch between them. Simply look at the images below and move the slider right or left to see the game under different graphical settings.  

Call of Duty: Infinite Warfare does not change much visually when moving through the graphical settings, which is understandable for a multiplayer focused game series. Extra objects cannot be added removed or substantially changed when you change your graphical settings, as such changes would result in in-game advantages or disadvantages when playing online.  

The result of this is that Call of Duty: Infinite Warfare's graphics don't change much when moving from low to high settings, with only textures, shadow quality and Anti-Aliasing quality making any notable changes when moving from Low to Ultra settings. Low textures will be very noticeable when you are handed objects or are close to other soldiers in the campaign but make little to no difference when you are playing online. 

Static geometry is almost entirely unchanged, with the below screenshots showing some changes in texture quality and changes in small details in the barbed wire in the distance and in the automated turret in the distance. 

 

  (Low vs Ultra Settings)(fullscreen version)

  (Medium vs Ultra Settings)(fullscreen version)

 (Low vs Ultra Settings)(fullscreen version)

 

All in all, moving through the graphical settings only presents some minor visual difference in-game, details that are exceptionally easy to miss in multiplayer but are much more visible in the single-player portion of the game.  

In single player you will be waiting behind doors, looking closely at objects and standing beside other soldiers, making differences in texture quality, effects and other details much more noticeable. In multiplayer however the game is so fast paced that these details are pretty much impossible to see, as an enemy player in multiplayer will kill you long before you notice that his textures are a little grainy. 

 

 

 (Low vs Ultra Settings)(fullscreen version)

 (High vs Ultra Settings)(fullscreen version)

  (High vs Ultra Settings)(fullscreen version)

 

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Most Recent Comments

06-11-2016, 15:46:22

NeverBackDown
480 beats a 980ti at 1440p? Well that was a shocking result to come by. Has COD always favored AMD like this?

Regarding vram consumption, many many games run like that. Use as much as possible even if it's not needed. It's faster to pull from memory than it is to reprocess something, think this is called hardware/shader/etc streaming or something like that.Quote

06-11-2016, 17:36:12

AngryGoldfish
Quote:
Originally Posted by NeverBackDown View Post
480 beats a 980ti at 1440p? Well that was a shocking result to come by. Has COD always favored AMD like this?

Regarding vram consumption, many many games run like that. Use as much as possible even if it's not needed. It's faster to pull from memory than it is to reprocess something, think this is called hardware/shader/etc streaming or something like that.
I'm wondering this as well. The last COD favoured AMD as well, but I don't know whether that's true of issues going further back.

On a different note, I like that your review isn't just a slugfest of hatred. The game clearly deserves praise for its excellent performance and options, but the terrible decision (if it was indeed a 2-way decision) to split the community really puts a downer on everything. Also, I wish the graphics and level design had a little more... guts. It just looks so safe and dull at this stage.Quote

06-11-2016, 23:47:45

Kushiro
Funny how the 1070 is all the way up top like it should be, whereas the 980ti cant even beat a mid ranged gpu...Quote

07-11-2016, 00:32:43

Dicehunter
Quote:
Originally Posted by Kushiro View Post
Funny how the 1070 is all the way up top like it should be, whereas the 980ti cant even beat a mid ranged gpu...
It's a telltale sign of how unoptimized either the game or the drivers are as an RX-480 should not be beating a 980 Ti at all at anything.Quote

08-11-2016, 02:16:33

Thunder-74
There is a problem with this test.... with a 980ti (@1480/7600) I have many more frames at 3440x1440 and all settings on max. about 80 fpsQuote
Reply
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