Call of Duty: WWII PC Performance Review

High Resolution Screenshot/graphical comparison - Low to Max settings

Call of Duty: WWII PC Performance Review

High-Resolution Screenshot/graphical comparison - Low to Max settings

Call of Duty: WWII is a game that is designed to scale well while doing very little to remove objects from the game, which means that object draw distances and similar factors have a minimal change when moving from the game's lowest to its maximum settings. 

What changes is how the scene is rendered, be it changes to post-process effects like anti-aliasing or simply dressing the environment in high resolutions texture, shadows or reflection effects. 

At the game's lowest settings the game simply looks awful, placing low-resolution textures on what is otherwise fairly complex geometry, which in the case of character faces can make the campaign feel more like a puppet show or a horror movie.   

In the below shots we can see exactly how little a lot of the game's geometric detail changes, with even minor details like tree branches retaining their complexity when moving through all of the game's graphical presets.   

At our "medium/normal" settings we see the game offer a much more pleasing presentation, with improvements to texture detail, anti-aliasing and shadow quality making the scene much more believable and allows faces to appear a lot more human. 

Moving to High and Max settings we can see texture details continue to improve, going a long way towards making the game feel more grounded, though certain low-resolution texture can ruin this when viewed up close, such as the texture detail on Sherman tanks and other vehicles. 

(Lowest (Left), Medium (Right))

Call of Duty: WWII PC Performance Review  Call of Duty: WWII PC Performance Review 

(Medium (Left), High (Right))

Call of Duty: WWII PC Performance Review  Call of Duty: WWII PC Performance Review

(High (Left), Max (Right))

Call of Duty: WWII PC Performance Review  Call of Duty: WWII PC Performance Review
  

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Most Recent Comments

07-11-2017, 11:29:22

AngryGoldfish
AMD used to be great with COD games. The last title saw Fury X easily beating 980Ti.

I'm not sure how I feel about this game. At times it gets me excited to reminisce and go back to my early days of PC video gaming by trying to complete the first Call of Duty on Veteran difficulty, but the same issues that were present 10-15 years ago are still present now. Call of Duty as a franchise has aged poorly in my opinion. While it performs well, the graphics don't look very impressive to me. The story seems overly macho. It just feels so phoned in and fake.Quote

07-11-2017, 12:35:36

AlienALX
Going to get this but not yet. My gaming partner and I played through BLOPS III in co op, and even though the story made no sense and it was terrible it was still lots of fun because of the co op. I have just bought us Infinite Warfare and when we are done with that we are getting this also.

Props to AV for keeping Co Op a part of their games. Very important, IMO.Quote

07-11-2017, 19:28:36

Decan
Quote:
Originally Posted by AlienALX View Post
Going to get this but not yet. My gaming partner and I played through BLOPS III in co op, and even though the story made no sense and it was terrible it was still lots of fun because of the co op. I have just bought us Infinite Warfare and when we are done with that we are getting this also.

Props to AV for keeping Co Op a part of their games. Very important, IMO.
Note that the Single player doesn't support co-op. only the zombie mode does.Quote

08-11-2017, 05:21:27

AlienALX
Quote:
Originally Posted by Decan View Post
Note that the Single player doesn't support co-op. only the zombie mode does.
In IW? oh bugger. Ah well. Or do you mean WW2?Quote

08-11-2017, 06:42:29

WYP
Quote:
Originally Posted by AlienALX View Post
In IW? oh bugger. Ah well. Or do you mean WW2?
He means WWII, the campaign is single-player only, though online co-op is still available in Zombies mode (not sure if it has split-screen on PC...).Quote
Reply
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