Civilization VI PC Performance Review

4K Screenshot Graphical Comparison

Civilization VI PC Performance Review

4K Screenshot Graphical Comparison

At the lowest (Minimum) settings Civilization contains all of the basic detail that players require, but generally has a blurred, almost sterile appearance thanks to low-resolution textures and a complete lack of shadows. 

Moving up to low we can see that the game gains shadows and dynamic lighting, adding some much-needed depth to the scene and making the game much more visually appealing. At medium settings we can see the game's textures improve greatly in resolution, making waves look more crisp, roads look more detailed and shadows become much more accurate. 

At medium, we also see aliasing greatly reduce, as 4x MSAA is applied, with the higher levels being much less visible in these 4K screenshots. At lower resolutions higher-grade versions MSAA would have a much greater visual impact, bit at 4K aliasing is already difficult to notice with 4x MSAA. 

Moving up to high and Ultra settings we see some details in the world change, with forest tiles gaining more trees and shadows again increasing in resolution. We can also see textures be used at higher resolutions, even when zoomed for away from an object.   

 

Civilization VI PC Performance Review  
Civilization VI PC Performance Review  
Civilization VI PC Performance Review  
Civilization VI PC Performance Review  
Civilization VI PC Performance Review  

Again we can see here how much Civilization VI is designed to scale with hardware, with the ability to play this game with amazing shadow quality, ultra high-resolution textures and extreme levels of MSAA for high-end players and scale down to become playable on even the most basic modern PCs. 

 

  

Civilization VI PC Performance Review  
Civilization VI PC Performance Review  
Civilization VI PC Performance Review  
Civilization VI PC Performance Review  
Civilization VI PC Performance Review  

«Prev 1 2 3 4 5 6 7 8 9 10 11 12 Next»

Most Recent Comments

22-10-2016, 23:14:10

Bartacus
You called it a "PC port". Wat? Quote

23-10-2016, 00:35:45

NeverBackDown
Uh what? How are your AMD scores so bad? I'm about 100 turns in on a multiplayer game and at 1400p everything maxed I'm still hitting 80-100fps? And I'm running into my maximum fps threshold I've set within the driver(100). This is with a 480 clocked at 1303/2025 and a 6700k at 4ghz

Only time performance sucks is the leader screen. So I'm going to be dropping that down to medium as suggested, but that's my only bad performance so far?Quote

23-10-2016, 03:25:27

Kaapstad
I had a quick go on the in game bench on my 1070. The output is in average frametimes but when converted back to fps I got the same as in the review here @2160p.Quote

23-10-2016, 05:01:08

NeverBackDown
I'm 150 turns in and fps is around 70-85ish. Although it could be my CPU, lots of Civs and city states take long slow turns. My FPS is definitely worse, drops to 40-50 then after jumps up to 70-85. Wonder if dx12 will help that out.Quote

23-10-2016, 05:46:30

WYP
Quote:
Originally Posted by Kaapstad View Post
I had a quick go on the in game bench on my 1070. The output is in average frametimes but when converted back to fps I got the same as in the review here @2160p.
I didn't use the internal benchmark and worked using actual gameplay in a mid-game scenario. Moving a lot of units and battling where I could.

The results, in the end, were similar to what I could get in the benchmark, though easily the most demanding section of the game is the leader sections at max settings,Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.