Crysis Remastered Performance Transformed - Patch 1.3.0 Delivers Huge Performance Gains
Published: 26th November 2020 | Source: OC3D Internal Testing | Price: |
CPU Optimisations - Higher framerates when RT is enabled
Patch 1.2.0 has already increased Crysis Remastered's performance in CPU-limited scenarios and increased framerate stability, but patch 1.3.0 delivers performance gains that are genuinely transformative for Crysis Remastered.
At 1080p High settings, the day-1 version of Crysis Remastered delivered 1st percentile framerates of 52 FPS on an RTX 2080 Ti and an average framerate of 83.7 FPS in our test area within Crysis' 3rd level (Relic). Larger performance dips can be seen in specific areas of Crysis, such as the town area in Level 2 (Recovery). Still, we have found that our Relic test area can deliver more repeatable benchmark results.
While patch 1.3.0 can still see our test system dip below 60 at 1080p High settings in the town area of Recovery, framerates in this area are now in the high 50s, rather than the low 40s on our Ryzen 9 3950X processor. In our Relic test scene, 1st percentile framerates increase from 52 to 6, while average framerates increase from 83.7 FPS to 96.4 FPS.
Regardless, Crysis Remastered remains a CPU-limited title in many areas at High and above settings. That said, 60+ FPS framerates are now a lot more achievable across the game.