Dark Souls: Remastered PC Performance Review
Introduction
Published: 27th May 2018 | Source: OC3D Internal Testing | Price: |
Introduction
The original PC release of Dark Souls was a train wreck, offering PC gamers with limited graphical options, a locked internal resolution that can be stretched to fit onto the player's monitor and a maximum framerate of 30FPS.
PC gamers were extremely disappointed by these performance levels and limitations, as a higher 60FPS framerate could offer players more responsive gameplay and controls, a must for such an infamously challenging game.
Dark Souls: Remastered promised to deliver gamers higher performance levels and improved graphics when compared to the title's last-generation console counterpart, offering 60 FPS gameplay on PC, PS4 and Xbox one alongside higher gameplay resolutions than the title's original release.
The question today is whether or not Dark Souls: Remastered offers the definitive Dark Souls gaming experience and whether or not the game is worth its high £34.99 asking price on PC.
Drivers
Both AMD and Nvidia have decided to release no day-1 drivers for Dark Souls: Remastered. In our testing, we will use the most recent driver releases from both companies, which is Geforce 397.93 on the Nvidia side and Radeon Software Adrenalin Edition 18.5.1 driver on the AMD side.
Most Recent Comments
I don't get the fascination with the DS series, There's no real story and it's immensely difficult.
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In many ways, the game is like Legend of Zelda, though the story isn't told as well and the difficulty is cranked up to insane levels.Quote
I don't get the fascination with the DS series, There's no real story and it's immensely difficult.
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There's a weak plot and some interesting quests related to NPCs. The lore is the big part of the game, not the plot itself. Moreover, the difficulty of the game is HIGHLY overrated. It's not a hard game, it just takes some time to get into the mechanics. On the other hand, DS1 PvP kinda sucks
Just no.Quote